CAMP MCKINLEY LISBON, OHIO

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SANDY BEAVER DISTRICT Presents CAMP MCKINLEY LISBON, OHIO JANUARY 13-15, 2017 Questions or Comments: Randy Daub (330) 853-7438 Scoutmaster Troop 22 New Waterford, OH

Suggested Patrol Specifications and Rules 1. Natural patrols in-so-far as possible. 2. All events will be based on eight (8) member patrols. Minimum recommended patrol is five (5) Scouts. If more than eight Scouts, only eight will be allowed to participate in each event. 3. All Scouts should be properly clothed for cold, stormy weather and/or cold, wet weather. 4. No adult is to coach or help any Scout or patrol while that Scout or patrol is involved in the Klondike Derby competition. This rule may be waived by the Judge for handicapped Scouts only. 5. Each patrol must submit a complete roster of members at check-in, and carry a duplicate to be shown upon request at any station. 6. The ground rules for conduct and behavior at the Klondike Derby are the Scout Oath and the Scout Law. 7. Upon arrival, the Unit Leader (or his SPL/Patrol Leaders) will check-in at the Lodge (before proceeding to their campsite). Have your completed patrol roster(s) along with the required registration fees. This fee is separate from any campsite rental fee. Your roster must show each patrol as it will be during the Klondike Derby. Junior Assistant Scoutmasters may not compete, but may be asked to assist in the judging. Each patrol will be given a numbered scorecard, which they must keep and use all day Saturday. 8. Each patrol is required to build a sledge prior to the Klondike Derby, and bring it with them. Each patrol must have their name and a patrol flag or totem displayed on their sledge. The list of required equipment for each patrol must be able to be stored on the sledge, and brought to each station. Commercially manufactured sleds or toboggans may be used, but the patrol will lose 4 points. An example of two (2) types of sledges are attached. The drawings are to be used as a guide only. You are not required to follow the exact dimensions. However, the sledge must be at least six (6) feet long and eighteen (18) inches wide. Sledges should be built by Scouts. Adult supervision is allowed. Each sledge must have a towing bridle in order to be pulled by the Scouts in the patrol. If a sledge breaks down during the Klondike Derby, the patrol may continue by backpacking all equipment to the subsequent stations, but will lose points at the last station check-out.

Procedures for Klondike Derby Competition At Friday night registration, each patrol will be given a numbered scorecard which they will use at each station and upon which their score will be recorded (as well as on the Judge s master list). This scorecard will be marked at which station you are to begin the Klondike Derby. Each patrol will rotate to the next station in numerical order ONLY during the time indicated for moving. See the map provided at Check-In for station locations. A major exception will be at Station #5 - Lunch. All patrols will visit Station #5 at 11:45AM for lunch. At 1:00PM, all patrols will resume their numerical order, skipping Station #5. Please be at your first station at 9:30AM sharp, ready to go. Check-in inspections will be at your first station. Check-out inspections will be at your last station. If you lose your scorecard, you will lose all points. In the event of a conflict between the score recorded on the patrol scorecard and on the Judge s master list, the Judge s list will be considered accurate. SCOUTMASTERS: Since this is an all-day event, PLEASE be very attentive to the clothing your Scouts will be wearing. Six (6) hours on the trail may be very demanding, especially in footwear, gloves, and hats. At 9:30AM, a siren will sound to indicate the start of the first event. It will sound again at the beginning of each succeeding event. Move ONLY at the period of time indicated on the schedule. At 4:00PM, all patrol scorecards MUST be turned in to Klondike Headquarters (Main Lodge). In the event of severe weather (or no snow), decisions will be made at the Leader s Crackerbarrel on Friday evening. Equipment Check-In: Will be at each patrol s first station from 9:30AM to 9:45AM. A siren will sound to indicate the start of the first event. Each event will last 30 minutes and ONLY 30 minutes. 10 minutes will be allowed for moving between each station before the next event begins. ALL MOVEMENT WILL BE IN NUMERICAL ORDER (1,2,3,4, etc)

Klondike Derby Schedule Friday, January 13 th : 5:00-9:00 PM Check-In, Troop Site Assignments, Set-Up Camp 9:15 PM Patrol Leader s Meeting (Klondike Headquarters/Lodge) 10:00 PM Scoutmaster Crackerbarrel (Main Lodge) 11:00 PM TAPS Saturday, January 14 th : 7:30 AM REVEILLE 7:30-9:15 AM Breakfast in individual campsites 9:15-9:30 AM Move to Each Patrol s 1 st Station Listed on Scorecard 9:30-9:45 AM Equipment Check-In (Derby Begins) 9:45-10:15 AM First Event 10:15-10:25 AM Move 10:25-10:55 AM Second Event 10:55-11:05 AM Move 11:05-11:35 AM Third Event 11:35-11:45 AM Move 11:45-1:00 PM Lunch (Station #5 Fourth Event) 1:00-1:10 PM Move 1:10-1:40 PM Fifth Event 1:40-1:50 PM Move 1:50-2:20 PM Sixth Event 2:20-2:30 PM Move 2:30-3:00 PM Seventh Event 3:00-3:15 PM Check-Out (Derby Ends) 4:00 PM All scorecards must be turned in to Klondike Headquarters (Lodge) 6:00 PM Campwide Dinner at Klondike Headquarters (Lodge) 7:30 PM Awards Ceremony and Auction 9:30 PM Adult Leader Crackerbarrel (Main Lodge)

Sunday, January 15 th : 7:30 AM REVEILLE 7:30-9:00 AM Breakfast in individual campsites 9:00 AM Non-Denominational Religious Service (Lodge) 10:00 AM Check-Out Check-In and Check-Out = Scoring System 25 points 7 Events x 20 points = 140 points Maximum Possible Points = 165 points Required Patrol Equipment (Minimum Add More If You Wish) A. At least one compass for every two patrol members B. 8 six foot lengths of ¼ rope C. 1 25 foot length of rope (not over ½ thick) D. First Aid Kit E. Hatchet, properly sheathed F. At least one pocketknife G. At least 4 Totin Chip Cards (Only Scouts with this card may use an axe or knife) H. One tarp at least 6 feet x 6 feet I. 4 poles, approximately 1 inch diameter, approximately 6 feet long (Cannot by square or rectangular miller lumber) J. Rope or twine for lashing K. 3 Tent Stakes (min) Can be bought or hand-made L. Firewood and accessories to lay a cooking fire M. Food for lunch, including water. See complete list for Station #5 - Lunch Event. Include at least one cooking pot and other cooking and eating utensils/equipment. N. Toilet paper in a plastic bag O. Trash bags P. Notebook and pencils (or other writing instruments which will write in wet weather and will not freeze) in a plastic bag Q. Roster of patrol members R. Patrol scorecard (issued when troop checks in) S. Patrol Flag or Totem T. Boy Scout Handbook and/or Fieldbook NOTE: Axes, hatches, and saws must be properly sheathed and remain on the sledge or in a backpack except when they must be used in an event. See Item G above.

Station #1 Emergency Shelter Patrol Equipment Needed: Tarp (approximately 6 x 6 ) Materials to set up shelter 3 poles (min) approximately 1 diameter, 6 long Ropes for lashing At least one compass Firebuilding material EVENT: While crossing the frozen, treeless tundra, your patrol is caught in a sudden blizzard with temperatures falling sharply. Survival demands some type of shelter from the wind and snow in order to keep from freezing. The Judge will give a wind direction (such as NE), but will not show you that direction. Because of the extreme weather, a shelter must be constructed quickly, in the simplest, most direct, and most efficient manner. Poor judgement could result in frostbite, hypothermia, or even in the loss of life. Using only the materials on your sledge (and the sledge itself, if you wish), build a shelter which will protect at least two patrol members at a time from the weather. Also, lay up a fire with your materials. It is not necessary to light the fire. You must use at least two separate lashings (square, diagonal, or shear) in constructing your shelter. You have prepared your patrol for such an emergency. SCORING: 1. Shelter secure, lashings correct, shelter correctly oriented. 10 points 2. At least two scouts snug in shelter 4 points 3. Fire correctly laid (option of any in Scout handbook) 4 points 4. Participation and deportment 2 points Total possible score 20 points

Station #2 Map and Compass Patrol Equipment Needed: Compass Notebook and writing instrument EVENT: On one of your overnight stops in the Yukon Territory in your search for gold, your patrol meets an old prospector who is ill and too feeble to work his claim. He offers to share any gold found with your patrol if you will work the mine. He has a map which is accurate but has no compass directions or distances on it. Your patrol decides to pursue the challenge. You will be following a trail which has several diversions possible. Therefore, before you start, you must determine compass courses and distances so that you can find the mind. Your patrol is well prepared so that each member can solve the compass direction and distance for one given segment. That patrol member will also identify one of the map symbols. Write your answers in the spaces provided at the top of the map. If you have less than eight patrol members, you will continue rotation until the map is complete. SCORING: Compass bearing, each segment Correct 1 point Within 2 degrees ½ point Beyond 2 degrees 0 points Distance, each segment Correct (within 10 feet) 1 point Within 10 to 20 feet ½ point Beyond 20 feet 0 points Map Symbols ½ point for each correct identification Total Score Possible 20 points

Station #3 Mystery Event Patrol Equipment Needed: None EVENT: At this station, you will be given a series of problems to be solved using ordinary Scouting skills. The problems will not be announced ahead of time. This event will test their ability to work closely together as a patrol. The ability to listen and follow instructions given by their patrol leader will be tested. SCORING: Scoring categories cannot be publicized ahead of time without divulging too much information. However, it should be noted that this event will be timed. The patrol will be given a specific time within which to accomplish a specific task. It will be their job to accomplish the task(s) within the time allotted.

Station #4 Flagpole Raising Patrol Equipment Needed: 4 poles, approximately 1 diameter, approx. 6 feet long Rope or twine for lashing poles together Patrol Flag Rope or binder twine for flag lanyard 3 Tent Stakes (min) EVENT: Lash together and erect a 14-foot high flagpole, using four 6-foot poles, in the center of a 20-foot circle without stepping inside the circle. After the pole is erected and secured (without being held by Scouts), raise and fly your patrol flag from the top of the pole. Flagpole must be free-standing. SCORING: Less than 5 minutes to complete 10 points 5 to 10 minutes to complete 8 points 10 to 15 minutes to complete 6 points Correct lashings Straightness of Flagpole Patrol Flag Flying Participation and Deportment 2 points 2 points 2 points 4 points Total Score Possible 20 points NOTE: If the pole is less than 14 feet high, 5 points will be deducted.

Station #5 Lunch Patrol Equipment Needed: Matches, water, cooking utensils, mess kits and/or other eating equipment, raw meat, two raw fresh vegetables, hot drink fixings, and material for firebuilding. The Judge will have a limited supply of 1 x 6 x 12 dry softwood available, one piece per patrol, if you wish to use it. EVENT: You are to build one of the cooking fires from the Scout handbook or Fieldbook, using only two matches. No artificial firestarters may be used. (No wax, tallow, oil, grease, fat, butane, propane, steel wool, or chemically treated tinder or any other quick start method). Your fire may be started by the use of material as supplied by the Judge. Any use of BSA prohibited materials, such as gasoline, naptha, kerosene, lighter fluid, etc, will reduce your points to zero. When your fire is ready, you are to prepare a lunch consisting of a hot drink and at least one meat and two fresh vegetables. In preparation for a trail meal, you may plan ahead in partially preparing the required meal. You may clean, cut up, and package your meat and vegetables and partially cook them ahead of time, but they must not be fully cooked or prepared. Canned, dehydrated, freeze dried, or commercially frozen ingredients may NOT be used. Prepared enough food for a good meal for your entire patrol plus two judges. This food is to be your lunch and not only a demonstration. After you have finished eating, extinguish your fire, put the remaining ashes, unburned wood, etc. and garbage in your trash bag, and rough clean your utensils using water or snow. You may finish cleaning your utensils, plates, etc. later at your campsite. Make sure your cooking area is absolutely clean when you have completed lunch. (The Judges will be very strict on this) No debris or garbage may be buried. Time will be strictly limited to vacating the lunch area at 1PM. SCORING: Properly built Scout fire Lit with one or two matches 3 points 2 points (Lose one-half point for each additional match, Lose 2 points if you use a Firestarter) One meat and two fresh vegetables Hot beverage Meal fully cooked and hot when served Put out fire properly and remove debris Disposal of garbage and trash Rough clean-up of utensils 3 points 2 points 3 points 3 points 2 points 2 points Total Score Possible 20 points

Station #6 River Crossing Patrol Equipment Needed: Eight (8) six foot lengths of rope One (1) twenty-five foot rope Patrols may be additional equipment if they desire EVENT: Your patrol has arrived at Talkeetna and must cross the Sustina River which is deep, fast moving, and ice cold. You have found a land projection which has narrowed the river to approximately 25 feet for a short distance. You must attempt to get all of your patrol, including your sledge across. You are fortunate to find one rope already tightly stretched across the river that is sturdy enough to support the weight of a Scout or sledge. SCORING: Sledge across without upset (Sledge across with upset) All patrol members across (8 required) 6 points (2 points) 12 points (Lose 1.5 points for each patrol member who drowned) Participation and Deportment 2 points Total Score Possible 20 points

Station #7 Chariot Race Patrol Equipment Needed: Three (3) six-foot poles Rope or twine for lashing EVENT: Two parallel lines will be established ten feet apart. A vertical pole (or tree) will be set approximately 60 feet from the second line. The patrol will line up behind the first line. On starting signal, they will proceed to the equipment at the second line. The patrol, working together, will lash the three poles into a triangle such that one patrol member can ride the horizontal pole while the rest of the patrol members pull the apex formed by the other two poles. It is not necessary that all patrol members pull the chariot, but other patrol members must run alongside. If the chariot does not stay intact, the patrol will stop and relash before moving on. The chariot will be pulled around the vertical pole (or tree) and back across the first line. The horizontal pole must be off the ground. It is not necessary that the rider maintains contact with the horizontal pole. However, his hands and feet must not contact the ground. If ground contact is observed by the Judge, a penalty of 30 seconds will be assessed for each instance. SCORING: Speed of finish: Under 2 minutes 10 points 2 minutes to 3-1/2 minutes 9 points 3-1/2 minutes to 5 minutes 8 points 5 minutes to 6-1/2 minutes 7 points 6-1/2 minutes to 8 minutes 6 points 8 minutes to 10 minutes 5 points 10 minutes to 15 minutes 3 points Over 15 minutes Participation and Deportment 0 points 10 points Total Score Possible 20 points

Examples of Sledge Designs

Klondike Derby Sled Plans A new design for a strong, light, and inexpensive Klondike sled By Scouters Jay Treacy and Liam Morland, February 2002 Dissatisfied with previous designs for Klondike sleds, we set out to make a new design. We wanted a sled that was strong, light, inexpensive, and something that the Scouts could build themselves. The distinguishing feature of this design is that it is held together with rope lashings rather than with metal screws. In this way, the design is not really new. The Inuit have used flexible sleds for much longer than Scouts have been around. This sled is: Collapsible, making storage and transport very easy. Very light weight, being made of relatively few thin boards. Strong. The flexibility of the lashings allows it to bend rather than break when it hits something or goes over an uneven part of the ground. Inexpensive: about $25 (plus skis). Something the Scouts can build. The Scouts can lash the sled together on their own. Before you read ahead, have a look at the Sled Diagram and the detail pictures of the front & rear bindings on page 7 The various parts of the sled are attached together by lashing with rope. There are 7 mm (¼ ) deep notches where the pieces cross. This makes aligning the pieces easy and keeps things from slipping even if a lashing is not as tight as it should be. Skis (pair) Bindings ( 4) Used downhill skis are the best for a sled. These should be 185 cm (73 ) or longer. Second-hand sports shops often sell these cheap. Note that there is no advantage to having new skis, though a freshly waxed surface does help. These are 2 4 boards 20 cm (8 ) long with 10 4 cm (4 2 ) cut out of the bottom and 5 cm (2 ) by 7 mm (¼ ) cut out of the top. These are screwed to the front and rear of each ski with 6 cm (2½ ) or longer screws. The screws must have flat heads and be counter sunk. A P-Tex candle, available from ski shops, can be used to fill the hole, covering the screws completely. The front bindings have an angled, 2 cm (¾ )-wide slot cut in the front to accommodate the diagonal (see side view diagram). Additional wood can be lashed or screwed onto the bindings to make them taller if the snow is too deep for the sled as is.

Cross bar ( 3) These are 2 2 boards, 60 cm (24 ) long, with 5 cm (2 ) wide notches 4 cm (2 ) from the each end of the board. Two of these are lashed to the bindings and support the floor. The other is the push bar and is lashed to the uprights. Floor boards ( 10) A floor board is a 1 2 board 120 cm (4 ) long. (1 2 boards are often sold in 8 lengths; cut these in half.) The floor is made from ten such boards held together by weaving nylon webbing back and forth between them. There should be three such lashings. Each lashing will require about 2 m (6 ) of webbing. Use a flat head screwdriver to help get these tight and even. Do this at home. The floor, which is flexible until lashed down to the cross bars, can be used to wrap the other pieces when packing the sled. The two outside floor boards should have eyes to hold the ropes for the sides. There should be eight eyes, 12 cm (5 ) apart, starting 8 cm (3 ) from the rear end of the board. Upright (left & right) The uprights are 2 2 boards, 1 m (40 ) long. They rest on the skis and are lashed to the back of the rear bindings. The height it chosen so that it is a comfortable height for a Scout to push. On the inside, there are two eyes for the rear triangular brace ropes. These are 45 cm (18 ) and 85 cm (33 ) from the bottom of the upright. On the front, there are six eyes, spaced 10 cm (4 ) apart, starting 20 cm (8 ) from the bottom of the upright. These eyes are for the side and back mesh. The uprights come in left and right versions. The only difference is the location of the inside eyes and the notches for the diagonals. Diagonal (left & right) These are 1 2 boards, 150 cm (60 ) in length. There is a 6 cm (2½ ) wide notch 7 cm (2½ ) from the bottom which fits into the slot on the front binding. It is lashed here with a shear lashing. There is a 5 cm (2 ) wide angled notch 4 cm (2 ) from the top on the side of the board. This fits the notch on the upright and is lashed with a square or diagonal lashing. Along the top edge, there are 5 mm (¼ ) deep nicks to accommodate the ropes for the sides. These are 8 cm (3 ) apart starting 20 cm (4 ) from the top end. Once the sled is assembled, two ropes which connect eyes on opposite uprights provide triangular bracing. Tighten these one at a time using a trucker s hitch. To make the sides, rope is wrapped through eyes on the edge floor board and uprights, and in 5 mm (¼ ) deep nicks in the diagonal. The back is done using the same eyes on the uprights (not shown). Harness Design A comfortable harness can be easily made by making a loop from 2 m (6 ) of 2.5 cm (1 ) nylon webbing. To this is tied a rope which leads back to the bindings on one side or the other of the sled. Ensure that an equal number of Scouts are pulling on either side. If you like, tie a short piece of bicycle inner tube from the webbing loop to partway down the rope. This allows some give in the harness which will keep the tension more constant. Ensure that if the harness is pulled hard, such as when climbing a sleep hill, the rope will become tight and do the pulling itself. Otherwise, something may give way unexpectedly and the sled may fly forward with all the energy stored in the over-stretched inner tube. In addition to the pull harnesses, there must be a brake rope. This is a short rope tied between the two rear bindings. This is used by the musher to stop the sled. Note that the musher must not get into the rope as a sudden pull could pull the musher face-first into the push bar.