THE 7TH ANNUAL PUNKIN CHUNKIN A S.T.E.M. EVENT BAYPORT SCOUT RESERVATION

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THE 7TH ANNUAL PUNKIN CHUNKIN A S.T.E.M. EVENT BAYPORT SCOUT RESERVATION NOVEMBER 8 TH 10 TH, 2013 1

The restart of a Tradition STEM This year Bayport Punkin' Chunkin' will become a Colonial Virginia Council STEM (Science, Technology, Engineering, and Math) event. New features will be added to this year's chunk. There will be more information coming. REGISTRATION This year the main field (Catapult, Trebuchet, and Human Power) is limited to the first 20 teams that pay the $25.00 slot fee. The slot fee will help offset the cost of the STEM portion of the event. You must register these classes thru Double Knot. New this year will be a Pioneering Class which, along with the Theatrical Class, does not have a limited number of machines. Cost is $10.00 per head for registrations made prior to close of business Saturday October 26. After that date, there will be a $5.00 per head late fee charged. No registration will be accepted after November 2 nd. Check in at Bayport will begin at 4:00 pm on Friday November 8 th. Location of the Chunk The chunk will once again be held on to the Morgan s Farm. This is the second farm on the left when you go out the back gate at camp. This location will allow for more teams and longer chunks. Lunch Because the event is out of camp lunch will be best if brought to the site in coolers. Also, CREW 595 will be selling hamburgers, hot dogs and many other items. All proceeds will go to Bayport Scout Reservation and the summer camp staff. So you may just want to bring some cash. Daytime Spectators Because the event is out of camp, lunch will be best if brought to the site in coolers. Also, CREW 595 will be selling hamburgers, hot dogs and many other items. All proceeds will go to Bayport Scout Reservation and the summer camp staff. So you may just want to bring some cash. Parking - There will be a $2 fee for visitors/parking. 2

GENERAL RESERVATION RULES AND REGULATIONS The following items are NOT allowed: Pets, Sheath Knives, Televisions, Radios, Video Games, Fireworks, Firearms, Illegal Drugs, Alcoholic Beverages, or Tobacco Products. 1. All camping will utilize Leave No Trace techniques. 2. No open fires are permitted except in designated campfire rings. 3. Scouts are not to roam through the campsites. 4. Cutting of live trees is not permitted. 5. Unit leaders are responsible for their units at all times. 6. All vehicles are to be parked in the designated parking areas. No vehicles in camp sites. 7. Scouts will remain in their troop area between taps and reveille unless on authorized errands. 8. No Scout will enter the camping area of another troop without permission. 9. Defacing, destroying, or trashing of the property of others or the property of BSA is strictly forbidden. 10. Scouts are expected to conduct themselves in a manner that will bring credit to their unit and the BSA. SCOUTMASTERS ARE STRONGLY ENCOURAGED TO DISCUSS THESE REGULATIONS WITH THEIR TROOP PRIOR TO ATTENDING THE CAMPOREE! 3

GENERAL RULES FOR PUNKIN CHUNKIN 1. The Bayport Punkin Chunkin Association (BPCA) reserves the right to combine any classes if there is a lack of participation. Any class that is subject to cutting will be contacted to see where they want to be moved. 2. The main structure must be made of wood. All machines will have a foot print no larger than 20 feet wide (including guy wires) and 16 feet tall to the highest fixed point. 3. All Machines must be able to fire within five (5) minutes. (Keep in mind that every attempt is made to give you (20) minutes by informing you 4 machines or more down the firing line.) Any machine not able to fire when the pit boss decides your five (5) minutes are up will forfeit that round. NO EXCEPTIONS! Any special needs or concessions about time needed for your machine should be brought up at the leader's meeting. The BPCA and Pit Boss will try to work with you to ensure you recieve the notice you need. Again, Team Captains are responsible for making sure you're ready when it's your turn to chunk. 4. Pumpkins are not to be altered in any way, excluding marker paints. All pumpkins must be in their natural state 6. Any machine that shoots out of the field of play will be allowed 15 minutes to have spotters locate Pumpkin. The field of play is defined as not being in the woods. If your pumpkin is not found after the 15 minutes it is considered "pie." The searching decision must be made with in 15 minutes after you fire. If it is spotted up to the wood line it is considered in the field. If in the field of play you will not need the 15 minute location time. 7. When using an 8-10 lb. Punkin the longest distance of the event is the BAYPORT CHAMPION PUNKIN CHUNKER and wins the overall chunk regardless of class. All others first place winners are Champion s of class entered. 8. If you are disqualified for any round in competition for breaking, SAFETY OR REGULAR rules you will forfeit your longest distance not the distance of the shot you are being disqualified on. 9. Each team must supply three (3) "official launch pumpkins". These pumpkins must weigh between 8 and 10 pounds. Each "official Launch pumpkin" must be presented to the BPCA for weighing prior to launch. If possible, practice & free throw pumpkins will be supplied by the BPCA. Catapult Class 1. Pumpkins must weigh between 8 and 10 pounds. 2. Pumpkin must leave the machine intact. 3. No part of the machine shall cross the firing line 4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter) 5. Machine shall consist of springs, cords, rubber, dead weights, or other mechanical means of creating a stored energy 6.. No motorized winches and/ or other cranking devices may be used to cock the machine.. 7. Machines may have adult assistance on the design and building. 8. Machines must be assembled, loaded, and chunked by youth under full adult supervision. 9. These machines need a back stop 4

Trebuchet Class 1. Pumpkins must weigh between8 and 10 pounds 2. Pumpkin must leave the machine intact. 3. No part of the machine shall cross the firing line. 4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter). 5. Machine shall consist of swinging, or fixed counterweights. 6. Machines may have adult assistance on the design and building. 7. Machines must be assembled, loaded, and fired by the youth under full adult supervision. 8. No motorized winches and/ or other cranking devices may be used to cock the machine. 9. These Machines require Back Stops Human Power Class 1. Pumpkins must weigh between 8 and 10 pounds. 2. Pumpkin must leave the machine intact. 3. No part of the machine shall cross the firing line. 4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter) 5. Machines will have no counter balance but will be launched by the power of the team using whatever mechanism possible. 6. Contestants shall be given a maximum of (2) two minutes from the start of cocking their machine until fully cocked and locked for safety. (This does not include the three (3) minute rule for being ready to fire) 7. Machines may have adult assistance on the design and building. 8. Machines must be assembled, loaded, and fired by the youth under full adult supervision. 9. Some may require Backstops due to the type of machine. Pioneering Class 1. Pumpkins must weigh between 8 and 10 pounds. 2. Pumpkin must leave the machine intact. 3. No part of the machine shall cross the firing line. 4. No "wadding" (including bean chaff, straw, foam, metal, or any other object, or foreign matter) 5. All machines will be built on sight the morning of the event. 6. All machines will be latched together with rope. The use of mechanical fasteners is forbidden. 7. Contestants shall be given a maximum of (2) two minutes from the start of cocking their machine until fully cocked and locked for safety. (This does not include the three (3) minute rule for being ready to fire) 8. Machines may have adult assistance on the design and building. 9. Machines must be assembled, loaded, and fired by the youth under full adult supervision. 10. Some may require Backstops due to the type of machine. Theatrical Class 1. Pumpkins can weigh anything you want them to weigh. 2. Pumpkin must leave the machine intact. (To stay with the theme) 3. No part of the machine shall cross the firing line. Wadding sounds like fun for this class must look great... (You are responsible for cleanup) 4. Machines limited to chunkin 100' or less. (Distance is not the goal; ability to ham it up is the goal). 5. Teams will be judged on the show, each team can hold as many shows per day that they wish to perform. 6. Machines may have adult assistance on the design and building. 7. Machines must be assembled, loaded, and chunked by youth under full adult supervision. 5

Safety Rules 1. All catapult and trebuchet machines must have a safety strap or mechanism to hold the throwing arm or boom in case of early fire when loading. You are responsible for making sure everyone stays clear behind your machine, in case of a misfire. Personnel handling ropes or cable should wear gloves such as a sailing or repelling type to prevent burns 2. Backstops will be required for any machine that can fire backwards (even if it never has done so). Any machine inspected on the field or approved in advance, as "not able to fire backwards" will be exempt from this requirement. Machines marked for backstops that fire without one will be disqualified from the chunk. This includes anytime they fire while on the field. 3. Machines may not chunk until the safety committee inspects and approves them to be safe by the BAYPORT PUNKIN CHUNKIN SAFETY RULES. Any alterations after being inspected will require another inspection to be able to fire 4. Hard Hats and Eye Protection to be worn by all fire line personnel in pit when firing 5. Each Machine must have a First Aid Kit in plain view and clearly marked for all people to see, but not on machine. A Fire Extinguisher is required for machines that can create sparks. 6

CAMPSITE ASSIGNMENTS Campsites will be assigned based on information given during the pre-registration process and the size of available areas for tents. The layout and assignment of sites will be challenging and units may find that they are effectively sharing sites with other units. Units will be given their site assignment at check-in. LEADERSHIP TWO-DEEP ADULT LEADERSHIP IS REQUIRED. All troops should be under the patrol method, led by their Senior Patrol Leader. There must be at least one adult Scouter in the troop site at all times. This is to facilitate contacting a unit member in case of an emergency and to provide the unit information concerning ongoing events as well as to provide security for each site. FIRST AID Each troop is expected to have a first aid kit for minor injuries. Emergency medical care will be available for severe injuries in the dining hall area. PARKING There will be no vehicles allowed in the campsite areas or activity field. Trailers will be allowed to unload in the site then park in the designated trailer parking areas. Troops without trailer will unload on the Rivah Base and their gear hauled to their site by staff. Parking for Chunkers will only be permitted in the mulch pit across the road from the Birdsong Center. All other vehicles must park in the Rivah Base parking lot. VISITORS Visitors are welcome and encouraged to attend the daytime activities and ceremonies. However, they must leave the campsite area at the completion of the ceremonies. There will be a small fee for visitors/parking, amount to be determined later. WEBELOS WEBELOS are welcome and encouraged to attend daytime activities or camp with a sponsoring troop/crew. They are expected to follow all camp regulations. 7

Friday: 4:00 9:00 Check in 10:30 Lights Out PUNKIN CHUNKIN At Bayport TENTATIVE SCHEDULE OF EVENTS Saturday: 7:00 AM-8:15 AM Breakfast in campsites 8:30 AM Opening 8:45 AM-12:00 PM Set up and test fire punkin chunkers 12:00 PM-1:00PM Lunch 1:15 PM-5:00 PM The Chunkin 5:15 PM-6:00 PM Range Clean-up 6:00 PM Assembly for Colors 6:15 PM Dinner in campsites 7:30 PM Evening Program/Ceremonies--Movie 10:30 PM Lights out Sunday: 7:15AM Assembly 7:30AM 9:00 AM Breakfast in the campsites 9:00 AM 9:30 AM Chapel in campsites 9:45 AM 10:50 AM Common area clean-up (campsites), packing 11:00 AM Dismissal and leave camp ALL TIMES ARE SUBJECT TO CHANGE. 8

Where: Bayport Scout Reservation PUNKIN CHUNKIN at Bayport When: NOVEMBER 8-10, 2013 (Check-in will begin at 4:00 PM on Friday) Anticipated Cost: $ 12.00 per person (Scouts and Adults). Pre-Registration Deadline: 26 OCTOBER, 2013 Unit (circle one): Troop Crew Post # Adult Leaders: Phone: Phone: E=Mail TWO-DEEP ADULT LEADERSHIP IS REQUIRED. All troops should be under the patrol method, led by their Senior Patrol Leader. There must be at least one adult Scouter in the Campsite at all times. This is to facilitate contacting a unit member in case of an emergency and to provide the unit information concerning ongoing events. (At least one leader must be 21 yr. old or older and have completed Youth Protection training.) Anticipated Number of Youth: Number of Adults: Total Attending: Class of Machine; Pioneering Theatrical You must register Catapult, Trebuchet, and Human Power machines thru Double Knot EVENT CODE =910 9