Dunes Moraine District Spring Camporee 2017 April 28-30, 2017 Sunset Hill County Park Valparaiso, IN Update 03/14/17 Pioneering Camporee Provide an opportunity for Scouts to: 1. 1st Class Lashing 2. Earn the Pioneering Merit Badge 3. Compete using their pioneering skills Before the Camporee Weekend Scouts earning the Pioneering Merit Badge will complete the following requirements with their Scoutmaster: 1. Do the following: a. Explain to your counselor the most likely hazards you might encounter while participating in pioneering activities and what you should do to anticipate, help prevent, mitigate, and respond to these hazards. b. Discuss the prevention of, and first aid treatment for, injuries and conditions that could occur while working on pioneering projects, including cuts, scratches, insect bites and stings, rope burns, hypothermia, dehydration, heat exhaustion, heatstroke, sunburn, and falls. 2. Do the following: a. Demonstrate the basic and West Country methods of whipping a rope. Fuse the ends of a rope. b. Demonstrate how to tie the following knots: clove hitch, butterfy knot, roundturn with two half hitches, rolling hitch, water knot, carrick bend, sheepshank, and sheet bend. c. Demonstrate and explain when to use the following lashings: round, shear, tripod,. 7. Build a scale model of a signal tower or a monkey bridge. Correctly anchor the model using either the 1-1-1 anchoring system or the log and stake anchoring method. Describe the design of your project and explain how the anchoring system works. 10. With the approval of your counselor and using appropriate lashings and pioneering techniques, build and use one fullsize pioneering project from either group A or group B. Your project must comply with the requirements of the Guide to Safe Scouting. 1
Group A: Tower OR bridge Anchor your project as appropriate and necessary. Explain how your anchoring system works. Group A projects may be worked on in a group and with others. Group B: Camp chair OR camp table Group B projects must be worked on individually. Dunes Moraine Note for requirement number 10: The project will be assigned by the camporee staff at the March Round Table. Each Scout who will be working on the merit badge will prepare the sketch and materials list and bring this to the camporee. The troop will bring the required materials for one project for each patrol to the camporee and the project will be completed as part of the camporee activities. Approved Blue Card with Scoutmaster s signature (bring to camporee) All participating patrols/troops will bring the following pioneering materials to camp: Four 8ft Spars for use at stations One spool of Twine for use at stations Nine 10 ft long ropes/twine for lashings/knots for Patrol Competition Seven 6-8 ft long spars for Patrol Competition One ¼ or 3/8 inch diameter 40ft long throwing rope with weighted end (Pioneering MB Page 23-24) for use at Station 2 Materials for pioneering project selected by your patrol for requirement #10 Three tennis balls Troop leaders participate at March and April Dunes Moraine District Roundtables: Developing and finalizing fall camporee plans Volunteering for station and judging assignments Camporee Weekend Friday April 28, 2017 5:00 PM Camporee Site prepared and ready for Troops to arrive Check in with Camporee Staff at the picnic shelter upon arrival 8:30 PM Senior Patrol Leaders and Scoutmasters meeting at Picnic Shelter Troops turn in unit rosters (page 9-10), camporee fees, campfire entertainment, Patrol names for Pioneering competition, and Scout names for Knot Tying competition. 10:30 PM Taps. Lights out. Saturday April 29, 2017 7:30 AM Late Registration 7:45 AM Opening Ceremony, OA 8:00 AM Merit Badge Stations Noon Lunch 2:00 PM Patrol Pioneering Competition and Individual Scout Knot Tying Race 3:00 PM Construct Pioneering Projects and eat Supper 6:00 PM Pioneering Project Competition 7:25 PM Sunset Flag Ceremony, OA 2
9:00 PM Campfire program with songs, skits and awards at Fire Bowl 10:30 PM Taps Sunday April 30, 2017 AM Noon Troops depart, Checkout with Camporee staff at picnic shelter Camporee site closed Merit Badge Stations See http://www.boyscouttrail.com/boy-scouts/meritbadges/pioneering.asp or http://meritbadge.org/wiki/index.php?title=pioneering for the latest requirements. For a worksheet see http://www.boyscouttrail.com/external_frame.asp?goto=http://www.boyscouttrail.com/boyscouts/meritbadges/worksheets/pioneering.pdf There will be 6 Stations. Stations will be staffed by Scouts who have already completed the Pioneering Merit Badge and adult leaders. Station assignments will be confirmed Friday evening at the SPL meeting. Scouts who are working on the Pioneering merit badge will rotate between the stations. Station 1 Making a rope Troop 904 Requirements: 6. Using a rope-making device or machine, make a rope at least 6 feet long consisting of three strands, each having three yarns. Station 2 Making a Comando Rope Troop 998 Requirements: 5. Explain the uses for the back splice, eye splice, and short splice. Using 1/4- or 3/8-inch three-stranded rope, demonstrate how to form each splice. Station 3 Rope Throwing Troop 919 Requirements: 3. Explain why it is useful to be able to throw a rope, then demonstrate how to coil and throw a 40-foot length of 1/4- or 3/8-inch rope. Explain how to improve your throwing distance by adding weight to the end of your rope. 4. Explain the differences between synthetic ropes and natural-fiber ropes. Discuss which types of rope are suitable for pioneering work and why. Include the following in your discussion: breaking strength, safe working loads, and the care and storage of rope. Station 4 Rope Tackling Troop 963 Requirements: 8. With the approval of your counselor, demonstrate and use a rope tackle. Be sure the rope tackle is secured properly. Explain the advantages and limitations of using a rope tackle. Describe the potential damage that friction can do to a rope 3
Station 5 Trestle-vania Troop 995 Requirements: 9. By yourself, build a trestle using square and diagonal lashings. Explain why trestles are used when constructing pioneering projects. Station 6 Floor Lashing Troop 907 Requirements: 2.c. Demonstrate and explain when to use the following lashings: floor lashing. Patrol Pioneering Competition Test your patrols pioneering skills in head to head competition with other Scouts. Competition will be at the Camp ground. Each patrol will consist of 6-8 members. Each patrol will bring: Nine 10 ft long ropes/twine for lashings/knots Seven 6-8 ft long spars Patrol Flag One adult leader to help judge the competition. Competition may or may not include: Knot tying relay, Tripod lashing, Chariot race, Flag pole raising, H / X trestle lashing, Catch the Snapper, others? Top Topologist Individual Scout competition to see which Scout has the fastest flying fingers to tie a series of the knots and hitches required to become a 1st Class Scout: Timber Hitch-Square Knot-Bowline-Tautline Hitch-Clove Hitch-Sheet Bend-Two Half Hitch One Scout will compete for each patrol. Knots will be tied in the order above. Fastest time to complete all knots/hitches wins. Any knot/hitch tied incorrectly will be disqualified. (Judging based on instructions/illustrations in Boy Scout Handbook 13th Edition) 4
Pioneering Project Project will be announced by the camporee staff at the March Round Table. Troops should have the Scouts who are working on the pioneering merit badge develop the plans and materials list and needed to complete the project. Each troop will bring the required materials to the camporee. The project will be built Saturday afternoon and judging will be Saturday evening. (see page 8) Project requirements and rules will be finalized at the March Roundtable. Campfire Program Emcee Songs, skits, and? provided by troops (at least one contribution per patrol) Awards for competitions and Pioneering Projects. Ribbons and patches for all participating Troops and Scouts First Aid: Fees $8.00 per person Scouts and Adults (Saturday only or one night camping) to be paid online at www.lasallecouncilbsa.org Last day to register online is April 24, 2017. $2.00 per person Scouts and Adults (2nd night of camping) to be paid at the camporee Merit Badge Counselor for this event Curt Oehlman oldbackpacker1960@yahoo.com Questions, Comments, Suggestions, Volunteers? contact Ed Witte 219-616-6252 or ewwitte@comcast.net 5
Requirements Requirements for the Pioneering Merit Badge: 1. Do the following: a. Explain to your counselor the most likely hazards you might encounter while participating in pioneering activities and what you should do to anticipate, help prevent, mitigate, and respond to these hazards. b. Discuss the prevention of, and frst-aid treatment for, injuries and conditions that could occur while working on pioneering projects, including rope splinters, rope burns, cuts, scratches, insect bites and stings, hypothermia, dehydration, heat exhaustion, heatstroke, sunburn, and falls. 2. Do the following: a. Demonstrate the basic and West Country methods of whipping a rope. Fuse the ends of a rope. b. Demonstrate how to tie the following knots: clove hitch, butterfy knot, roundturn with two half hitches, rolling hitch, water knot, carrick bend, sheepshank, and sheet bend. c. Demonstrate and explain when to use the following lashings: square, diagonal, round, shear, tripod, and floor lashing. 3. Explain why it is useful to be able to throw a rope, then demonstrate how to coil and throw a 40-foot length of ¼- or 3/8-inch rope. Explain how to improve your throwing distance by adding weight to the end of your rope. 4. Explain the differences between synthetic ropes and natural fber ropes. Discuss which types of rope are suitable for pioneering work and why. Include the following in your discussion: breaking strength, safe working loads, and the care and storage of rope. 5. Explain the uses for the back splice, eye splice, and short splice. Using ¼- or 3/8- inch three-stranded rope, demonstrate how to form each splice. 6. Using a rope-making device or machine, make a rope at least 6 feet long consisting of three strands, each having three yarns. Whip the ends. 7. Explain the importance of effectively anchoring a pioneering project. Describe to your counselor the 1-1-1 anchoring system and the log-and-stake anchoring methods. 8. With the approval of your counselor, demonstrate and use a rope tackle. Be sure the rope tackle is secured properly. Explain the advantages and limitations of using a rope tackle. Describe the potential damage that friction can do to a rope. All pioneering projects constructed for this merit badge must comply with height standards as outlined in the Guide to Safe Scouting 6
9. By yourself, build a trestle using square and diagonal lashings. Explain why trestles are used when constructing pioneering projects. 10. With the approval of your counselor and using appropriate lashings and pioneering techniques, build and use one fullsize pioneering project from either group A or group B. Your project must comply with the requirements of the Guide to Safe Scouting. Group A: Tower OR bridge Anchor your project as appropriate and necessary. Explain how your anchoring system works. Group A projects may be worked on in a group and with others. Group B: Camp chair OR camp table Group B projects must be worked on individually. 7
Pioneering Project 10. With the approval of your counselor and using appropriate lashings and pioneering techniques, build and use one fullsize pioneering project from either group A or group B. Your project must comply with the requirements of the Guide to Safe Scouting. Group A: Tower OR bridge Anchor your project as appropriate and necessary. Explain how your anchoring system works. Group A projects may be worked on in a group and with others. Each patrol will build a tower of their own design. The tower will be designed and the construction supervised by the Scouts who are working on Pioneering Merit Badge requirement #10. Each patrol will provide the materials needed for the construction of their tower. The tower should be free standing (does not require The height of the floor should be between 4-5 feet off the ground. The tower should incorporate a ladder for access to the floor. The tower platform should have handrails. The tower should incorporate a flag pole with the patrol flag. The design should incorporate an anchoring system. No Scouts are allowed to be at a height of more than four feet off the ground. Towers will also be judged on design and construction. A winner will also be named for best design and best construction. Guide to Safe Scouting 8
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Dunes Moraine District Spring Camporee 2017 1) # of Scouts Paid: 2) # of Registered Adults Cash 3) #of Others Check # Add 1-3 Subtract Total # Registered online 4) Total # New Registrations X $ 8.00 = 5) # 2nd night camping X $ 2.00 = Add 4 & 5 Total Paid 1. List all Scouts and Scouters at this event. 2. Attach a copy of your online registration confirmation. 3. Use the box above for any additional participants you are registering and paying for today as well as for the second night of camping 4. Indicate the number of Camporee patches and the number of Pioneering rockers needed. (Patches are for first time camporee participants, all will receive rockers) 11 Patches # Needed # Received Rockers # Needed # Received Patches/Rockers Received Print Name Signature
Dunes Moraine District Spring Final Camporee Plan 03/14/2017 2017 Troop Number Campfire Program Patrol Name Skit / Song / Joke / Story(Circle one) Title Patrol Name Skit / Song / Joke / Story (Circle one) Title Patrol Name Skit / Song / Joke / Story (Circle one) Title Patrol Name Skit / Song / Joke / Story (Circle one) Title Patrol Pioneering Competition Judges (One for each Patrol) Patrol Name Adult Leaders Name Patrol Name Adult Leaders Name Patrol Name Adult Leaders Name Patrol Name Adult Leaders Name Individual Scout Knot Tying Race (One Scout per patrol) Judges (One for each Scout) Scout Name Adult Leaders Name Scout Name Adult Leaders Name Scout Name Adult Leaders Name Scout Name Adult Leaders Name 12