Stonewall Jackson Area Council Camp Shenandoah Program Guide. Index of Contents

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Stonewall Jackson Area Council 1 2015 Camp Shenandoah Program Guide Index of Contents Program Specific Information 2-18 Online Merit Badge Registration 2 Steps to Register for Merit Badges 2-3 Monday Thursday Class Schedule 4 Merit Badge Pre-Requisites 5-6 Timber Mountain Program 6 Tenderfoot Requirements Covered 7 Second Class Requirements Covered 8 First Class Requirements Covered 9 Aquatics Program Area Merit Badges 10-11 Nature Program Area Merit Badges 12-13 Handicraft Program Area Merit Badges 13-14 Scoutcraft Program Area Merit Badges 14-15 Climbing and Shooting Sports Areas 15 Medical Lodge and Chapel Area 16 Other Opportunities for Awards 16-17 Friday in Camp 17-18 Friday Morning 17 Rangers Challenge 18 Friday Afternoon 18 Troop Development 19-22 Scouts 19 Adults Training 20 Evening Activities 20-21 Troop Program Hours 21-22 Specialty Weeks at Camp Shenandoah 23-26 Week 1 - James River Five (5) Day Trek 23 Week 2 Trail to Eagle Week 24 Week 3 Trail to Eagle Week 24 Week 4 - Camp Shenandoah at The Summit 25 Week 5 STEM Week 26 Significant Changes for 2015 New Merit Badge Offerings: Communications, Energy, Geocaching and Robotics New Friday Activity Rangers Challenge See Page 18 Stand Up Paddleboards and new row boats in the Aquatics Area Pistols for scouts age 14 and up to try during Twilight Programs Mountain bikes for trail riding All paid campers (youth and adult) will receive a Camp Shenandoah string backpack as part of their paid registration fee. Our Leader and Program Guide, forms and New Camp Shenandoah video can be found on our website: http://www.campshenandoah.org

Stonewall Jackson Area Council 2 2015 Camp Shenandoah Program Guide ONLINE MERIT BADGE CLASS REGISTRATION AND FEE PAYMENT On-Line Merit Badge Registration System: At Camp Shenandoah, we use the online registration system designed by Tentaroo. The website address is https://www.tentaroo.com/shenandoah. We have used this system since 2011 and find it to be very easy to navigate for all of our users. The Tentaroo site has a User Manual that should help answer any of your questions or concerns. Following are the steps to manage the online registration process: A Troop or Provisional Camper needs to submit their Hold a Site form or Provisional Camper form along with the deposit to the Council Service Center. After receipt of the Hold a Site form or Provisional Camper form, we will create a unit account for your Unit or Provisional Camper using the projected attendance for youth and adults. We will use the person listed on your Hold a Site form as the administrator of your unit account, be sure and give us the e-mail address of the person who will be handling your merit badge registration. If your attendance number changes from the projected attendance for youth and adults, and it will, contact Dee Schartiger by e-mail: Dee.Schartiger@scouting.org to make the appropriate changes. Your Tentaroo access will not allow you to make any changes to the number of youth and adults on your profile. You will receive an e-mail from us giving you your unit s specific log-in and password which will give you access to start adding information for those youth and adults that will be attending camp with you for summer camp 2015. You will be able to begin registering your individual Scouts for merit badge classes only after you have paid 90% of your Camper and Leader fees. Please use the Payment Transmittal Form when making any payments and show the number of Scouts and Leaders you are paying for with the payment. Payments can be made by credit card using the Tentaroo secure payment method or by calling the Stonewall Jackson Area Council Service Center in Waynesboro, VA (540) 943-6675. Payments can be mailed to Stonewall Jackson Area Council Summer Camp 2015, 801 Hopeman Parkway, Waynesboro, VA 22980 or by coming by the Council office and paying in person. Steps to Registering for Merit Badges: Now that you have signed up to attend Camp Shenandoah and received your log-in and password, you are ready to start working with the online registration system. Log-in and we are ready to start - Step 1: Creating your Roster by clicking on the Your Roster icon: If you have been with us in the past, this part is easy, just review your roster to be sure we have all the current information on your Scouts and Leaders. Things you will need to complete the roster: Name Emergency contact and their phone number Date of Birth

Stonewall Jackson Area Council 3 2015 Camp Shenandoah Program Guide Notations of any allergies or dietary restrictions. Please be sure and e-mail this as well so that this important information doesn t get lost in the process. The blocks with the asterisk need to be filled in completely Now complete this step for each of your Scouts and Leaders that will be coming to Camp. Step 2: Create Event Registration: Click on the Event Registration icon. Here you will need to select those Scouts who will registering for merit badges and Timber Mountain Program and Leaders who will be with you for the week. This will feel like you are being redundant but trust us, it is necessary to do this part. Click on New Camper or New Leader and then select the Scout or Leader and click on the Save Camper icon. Now complete this step for each of your Scouts and Leaders that will be coming to Camp. Always empty your Cart before moving on to the next scout to finalize the transaction. Step 3: Selecting Merit Badges Sessions or Timber Mountain Program: You will then see two tabs (1) Profile (which shows the Scouts information) and (2) Classes. If everything is correct on the Profile, click on the Classes tab and you will see a list of merit badge offerings. The easiest way to select classes is to look on the bottom right hand corner and locate the Find Class block and type in the merit badge class the Scout wants. If the class is available, it will show the class and the session times it is available. You can see if spaces are still available in a class by clicking on the View All Classes tab while working on merit badge selection for your scouts. This will show how many spaces are available or if the class is full. Repeat this process until you have created your Scouts schedule. If you don t see a class, one of two things has happened: 1. The merit badge class is already full. 2. There is a conflict in the merit badge sessions your Scout wants and the system will not allow you to select the merit badge because of the conflict. You will need to sit down with your Scout and have him select an alternative merit badge. You can print out the schedule for your scouts two ways: 1. Under each individual scout class selection clicking on the View Schedule will show you that scout s schedule. 2. Under the Event Registration tab on the far left you will see a tab View Schedules will allow you to see your scout s individual schedule. Now complete this step for each of your Scouts until you have completed the process and all of your Scouts have their schedule. Always empty your Cart before moving on to the next scout to finalize the transaction. We have covered the basics here and you can find more information with the new Users Manual. As always if you need assistance, please contact us, and we will walk you through the process. We no longer issue blue cards for merit badge partials and/or completions for your scouts. You will receive a printout showing each scout s merit badge partials and/or completion before you depart Camp Shenandoah. If your unit requires blue cards, please bring them with you.

Lunch Lunch Lunch Lunch Lunch Lunch Lunch Stonewall Jackson Area Council 4 2015 Camp Shenandoah Program Guide MERIT BADGE CLASSES AND SPECIFIC PROGRAM AREA INFORMATION Our daily merit badge program and Timber Mountain Program (TMP) are designed with the Scouting Progression in mind. The following pages contain the information about our Timber Mountain Program (1 st year camper) and Merit Badge classes we offer (our sessions may change depending on staff expertise). MONDAY THURSDAY CLASS SCHEDULE: SUBJECT TO CHANGE BASED ON DEMAND 9:00 Block 1 10:00 Block 2 10:30 Block 3 11:00 Block 4 12:00 2:00 Block 5 3:00 Block 6 3:30 Block 7 4:00 Block 8 Aquatics Area Swimming Swimming Swimming Canoeing Canoeing Lifesaving Kayaking Kayaking Open Boat/Swim 1 st Class Swim Whitewater 2 nd Class Swim Rowing Open Boat/Swim Handicraft Area Space Exploration Public Speaking Welding Environmental Science Soil & Water Conservation Leatherworking Indian Lore Model Design & Building Indian Lore Model Design & Building Chess Woodcarving Woodcarving Chess Game Design Animal Science Welding Energy Fish & Wildlife Management Space Game Design Exploration Nature Area Environmental Science Weather Fish & Wildlife Management Leatherworking Energy Soil & Water Conservation Nature Forestry Animal Science Geology Bird Study Nature Scoutcraft Area Emergency Prep Emergency Prep Orienteering Emergency Prep Emergency Prep Geocaching Wilderness Survival Camping Wilderness Survival Camping Robotics Communication Robotics Communication Pioneering Geocaching Personal Fitness Pioneering Lockhart Chapel Citizenship: World First Aid Archery Citizenship: Nation First Aid First Aid (TMP Only) Med Lodge Citizenship: World First Aid Citizenship: Nation First Aid First Aid (TMP Only) Climbing Area Climbing Climbing Open Climb Shooting Sports Archery Archery Open Shoot Rifle Shooting Rifle Shooting Rifle Shooting Open Shoot Shotgun Shooting Shotgun Shooting Shotgun Shooting Shotgun Shooting Timber Mountain Program (TMP) Timber Mountain Program (TMP)

Stonewall Jackson Area Council 5 2015 Camp Shenandoah Program Guide PRE-REQUISITES FOR MERIT BADGES Scouts need to be aware of the requirements that must be completed before camp as well as the additional fees associated with some of the merit badges. Please share this information with your Scouts before they decide which merit badges they wish to complete at Camp Shenandoah! (Bold and Italicized are Eagle Required) Badge Area Difficulty Notes & Requirements Animal Science Nature Medium Scouts will take a field trip on Thursday to a local organic farm during their merit badge class to complete the merit badge. Archery Shooting Sports Medium $15 for equipment use fee will be collected at Registration. Class size limited to 16. Bird Study Nature Medium Requirement #8 must be completed prior to arrival at Camp. Camping Scoutcraft Medium Requirements #9a and #9b must be completed prior to arrival at Camp. Canoeing Aquatics Medium Scout must pass the BSA swim test and be classified as a swimmer. This Merit Badge requires physical strength to complete requirements. Water shoes are required to be worn. Chess Handicraft Medium Scouts will learn Chess strategies and compete in a tournament at Camp. Citizenship in the Nation Chapel Medium Requirements #2 and #3 must be completed prior to arrival at Camp. Citizenship in the World Chapel Medium Requirements #4b and #7 must be completed prior to arrival at Camp. Climbing Climbing Medium $25 for equipment use fee will be collected at Registration. Should be able to hold your own weight while climbing and rappelling. Communication Scoutcraft Medium Requirements #5 and #8 must be completed prior to arrival at Camp or scout must attend a Camp Staff meeting (#5) and participate in Friday night campfire (#8). Emergency First Aid merit badge is a pre-requisite or the scout can take First Aid in the same Scoutcraft Difficult Preparedness week. Requirements #8a and 8b must be completed prior to arrival at Camp. Energy Nature Easy Requirement #4 must be completed prior to arrival at Camp. Environmental Requirement #3F must be completed prior to arrival at Camp. Scout should be at Nature Difficult Science least 2 nd class or 13 years of age. First Aid Med Lodge Medium Must have completed First Class first aid requirements. Bring homemade first aid kit to Camp. Fish & Wildlife Nature Medium Requirements #7 and #8 must be completed prior to arrival at Camp. Forestry Nature Easy Requirement #7 must be completed prior to arrival at Camp. Game Design Handicraft Easy Learn what goes into designing a game and make one of your own. Geocaching Scoutcraft Medium Requirement #7 must be completed prior to arrival at Camp. Geology Nature Medium Requirement #4 must be completed prior to arrival at Camp. Advanced preparation on requirement #3 is necessary to complete this merit badge at Camp. Indian Lore Handicraft Easy $20 will be collected at Registration for program supplies. Kayaking Aquatics Medium Scout must pass the BSA swim test and be classified as a swimmer. Leatherworking Handicraft Easy $20 will be collected at Registration for program supplies. Lifesaving Aquatics Difficult Scout must pass the BSA swim test and be classified as a swimmer. Pre-requisite for this merit badge is to have completed 1 st and 2 nd Class swim requirements. Bring a set of clothing to get wet. Model Design and Building Handicraft Easy Learn about different styles of models and create a working model Nature Nature Easy Learn about what makes us our natural surroundings. Orienteering Scoutcraft Medium Scouts should have attained First Class Rank or be able to demonstrate the ability to find and take bearings. Compasses are provided. Personal Fitness Scoutcraft Medium Requirements #1a, #1b, #7 and #8 must be completed prior to arrival at Camp. Pioneering Scoutcraft Medium Review basic knots, lashings and splicing prior to camp. Public Speaking Handicraft Easy Learn to speak in public and build your confidence Rifle Shooting Shooting $20 fee for ammo & equipment will be collected at registration. Class size limited to Medium Sports 16 Scouts per class. Robotics Scoutcraft Medium Understand the world of robotics, build and compete with other campers. Rowing Aquatics Easy Scout must pass the BSA swim test and be classified as a swimmer.

Stonewall Jackson Area Council 6 2015 Camp Shenandoah Program Guide Shotgun Shooting Shooting Sports Medium $25 will be collected at registration for equipment fees. Participants must be strong enough to hold and shoot a 12 or 20 gauge shotgun. Class size is limited to 8 Scouts per class. Learn about our natural resources and how to protect them for generations to come. Soil & Water Conservation Nature Medium Space Exploration Handicraft Easy $10 for supplies to be collected at registration. Swimming Aquatics Medium Scout must pass the BSA swim test and be classified as a swimmer. Weather Nature Easy Learn how weather is predicted and is there such a thing as heat lightning. Welding Handicraft Hard Wilderness Survival Scoutcraft Difficult Whitewater Aquatics Medium Wood Carving Handicraft Medium $10 for supplied will be collected at registration. Pants and long sleeve shirt are needed for this merit badge Safety first! Must have completed Camping merit badge. Requires Scout to participate in the Thursday night outpost experience. Requirement #5 must be completed prior to arrival at Camp. $20 fee will be collected at registration. Scout must pass the BSA swim test and be classified as a swimmer and take part in Friday off site river trip. Prerequisite must have completed Kayaking BSA Award or Canoeing merit badge. $15 will be collected at registration for wood carving project supplies. Must have Totin Chip Card. Scout should be 1 st class to take this merit badge. A Scout must bring verification of pre-requisite completion to Camp and show to his merit badge counselor to receive Completion of the requirements at the end of the week. TIMBER MOUNTAIN PROGRAM First Year Camper : $15 fee collected at Registration The Timber Mountain Program (TMP) is Camp Shenandoah s premier first year camper program. Our TMP program is designed for those scouts who are new to Boy Scout and attending Scout Camp for the first time to work on basic outdoor skills. If a Scout has already attained the rank of Second Class this program may be of little help. The program concentrates on teaching basic Scout skills and will help Scouts in mastering aspects of camping, cooking, first aid, fire building and hiking. We emphasizes the patrol method to prepare young Scouts to be an integral part of their Troop s program. Scouts will spend all the program hours with their Timber Mountain Patrol Monday through Thursday. Each patrol will go on a daylong hike that focuses on hiking and outdoor skills. Scouts are expected to attend the orientation meeting of all TMP participants on Sunday evening in the Eppard shelter. What should a Timber Mountain Scout bring? Pencil and paper to take notes Canteen or water bottle Day pack for five mile hike Compass Pocketknife (No Sheath Knives!) An Adult Leader(s) or parent(s) to go with your unit s Timber Mountain scouts each day. TMP Scouts will also complete the First Aid and Scouting Heritage Merit Badges. On Friday TMP scouts are able to take part in the Friday only merit badges as well as participate in Aquapalooza, Terrapalooza and Open Shooting.

Stonewall Jackson Area Council 7 2015 Camp Shenandoah Program Guide Requirements Covered in the Timber Mountain Program Include: TENDERFOOT 3. On the campout, assist in preparing and cooking one of your patrol's meals. Tell why it is important for each patrol member to share in meal preparation and cleanup, and explain the importance of eating together. 4a. Demonstrate how to whip and fuse the ends of a rope. 4b. Demonstrate you know how to tie the following knots and tell what their uses are: two half hitches and the taut-line hitch. 4c. Using the EDGE method, teach another person how to tie the square knot. 5. Explain the rules of safe hiking, both on the highway and cross-country, during the day and at night. Explain what to do if you are lost. 6. Demonstrate how to display, raise, lower and fold the American flag. 7. Repeat from memory and explain in your own words the Scout Oath, Law, Motto and Slogan. 8. Know your patrol name, give the patrol yell and describe your patrol flag. 9. Explain the importance of the buddy system as it relates to your personal safety on outings and in your neighborhood. Describe what a bully is and how you should respond to one. 11. Identify local poisonous plants; tell how to treat for exposure to them. 12a. Demonstrate how to care for someone who is choking. 12b. Show first aid for the following: Simple cuts and scrapes Blisters on the hand and foot Minor (thermal/heat) burns or scalds (superficial, or first degree) Bites or stings of insects and ticks Venomous snakebite Nosebleed Frostbite and sunburn

Stonewall Jackson Area Council 8 2015 Camp Shenandoah Program Guide SECOND CLASS 1a. Demonstrate how a compass works and how to orient a map and explain what the map symbols mean. 1b.Take five (5) mile hike using a compass and map to navigate the hike. 2. Discuss the principles of Leave No Trace. 3c. Demonstrate proper care, sharpening, and use of the knife, saw, and ax and describe when should be used. 3d. Use the tools listed in requirement 3c to prepare tinder, kindling, and fuel for a cooking fire. 3e. Explain when it is appropriate to use a cooking fire. At an approved outdoor location and at an approved time, and using the tinder, kindling, and fuel wood from requirement 3d, demonstrate how to build a fire; light the fire, unless prohibited by local fire restrictions. After allowing the flames to burn safely for at least two minutes, safely extinguish the flames with minimal impact to the fire site. 3f. Explain when it is appropriate to use a lightweight stove or propane stove. Set up a lightweight stove or propane stove; light the stove, unless prohibited by local fire restrictions. Describe the safety procedures for using these types of stoves. 4. Participate in a flag ceremony for your school, religious institution, chartered organization, community, or troop activity. Explain to your Leaders how you show respect for the flag of the United States. 5. Participate in an approved (minimum of one hour) service project. 7a. Show what to do for "hurry" cases of stopped breathing, serious bleeding, and ingested poisoning. 7b. Prepare a personal first aid kit to take with you on a hike. 7c. Demonstrate first aid for the following: Object in the eye Bite of a suspected rabid animal Puncture wounds from a splinter, nail, and fishhook Serious burns (partial thickness, or second-degree) Heat exhaustion Shock Heatstroke, dehydration, hypothermia, and hyperventilation 8a. Tell what precautions must be taken for a safe swim. 8b. Demonstrate your ability to jump feet first into water over your head in depth, level off and swim 25 feet on the surface, stop, turn sharply, resume swimming, then return to your starting place. 8c. Demonstrate water rescue methods by reaching with your arm or leg, by reaching with a suitable object, and by throwing lines and objects. Explain why swimming rescues should not be attempted when a reaching or throwing rescue is possible, and explain why and how a rescue swimmer should avoid contact with the victim.

Stonewall Jackson Area Council 9 2015 Camp Shenandoah Program Guide FIRST CLASS 1. Demonstrate how to find directions during the day and at night without using a compass. 2. Using a map and compass, complete an orienteering course that covers at least one mile and requires measuring the height and/or width of designated items (tree, tower, canyon, ditch, etc.) 6. Identify or show evidence of at least 10 kinds of native plants found in your community. 7a. Discuss when you should and should not use lashings. Then demonstrate tying the timber hitch and clove hitch and their use in square, shear, and diagonal lashings by joining two or more poles or staves together. 7b. Use lashing to make a useful camp gadget. 8a. Demonstrate tying the bowline knot and describe several ways it can be used. 8b. Demonstrate bandages for a sprained ankle and for injuries on the head, the upper arm, and the collarbone. 8c. Show how to transport, by yourself, and with one other person, a person: From a smoke-filled room With a sprained ankle, for at least 25 yards 8d. Tell the five most common signs of a heart attack. Explain the steps (procedures) in cardiopulmonary resuscitation (CPR). 9a. Tell what precautions must be taken for a safe trip afloat. 9b. Successfully complete the BSA Swimmer test. 9c. With a helper and a practice victim, show a line rescue both as tender and as rescuer. (The practice victim should be approximately 30 feet from shore in deep water.)

Stonewall Jackson Area Council 10 2015 Camp Shenandoah Program Guide AQUATICS PROGRAM AREA: Canoeing Merit Badge Canoeing introduces a Scout to the basic skills of canoeing. Scouts learn the parts of the canoe and paddle as well as safety rules. Scouts learn how to solo canoe as well as tandem canoeing with their buddies. At the end of this course, Scouts should be able to maneuver a canoe in a straight line on our flat-water lake. Water shoes are required to be worn while doing this merit badge. A Scout must pass the BSA swim test and be classified as a Swimmer to take this merit badge. Kayaking Merit Badge In Kayaking, Scouts will learn the basic principles of using the kayak, including how to paddle and maneuver through a set course. A Scout must pass the BSA swim test and be classified as a Swimmer to take this merit badge. Lifesaving Merit Badge Lifesaving is a good merit badge for older Scouts who are strong swimmers. It teaches the basics of reach, throw, row and go. They will learn rescues with and without rescue equipment. Scouts must have completed the 1 st and 2 nd Class swimming requirements to take this merit badge. Bring a set of clothing to get wet. A Scout must pass the BSA swim test and be classified as a Swimmer to take this merit badge. Rowing Merit Badge Scouts will learn about the different types of rowboats and the different ways that boats are made. Rowing, feathering, backwatering and pivots are all covered with the Scouts. They will learn how to use the rowboat as a lifesaving device as well as how to deliver a passenger to a dock. A Scout must pass the BSA swim test and be classified as a Swimmer to take this merit badge. Swimming Merit Badge The Swimming Merit Badge focuses on swimming for fitness and safety. Be sure and label your clothing so any lost items can be returned. A Scout must pass the BSA swim test and be classified as a Swimmer to take this merit badge. Whitewater Merit Badge $20 fee collected at Registration Scouts will learn the paddling techniques to maneuver through white water, obstacle courses and much more. Monday through Thursday they will learn the skills and on Friday, Scouts will complete the final requirements of this merit badge and test their skills on Class I, II and III whitewater. Our Staff will guide merit badge participants down river on the offsite Friday trip. Canoes, kayaks, life jackets and paddles are provided by camp. Pre- requisite for taking the Whitewater merit badge Scout must pass the BSA swim test and be classified as a Swimmer and have completed the Kayaking BSA award or Canoeing merit badge. Only the Scouts who take the Whitewater Merit Badge will take part in the Friday offsite trip in the either a canoe or kayak depending on which merit badge they have earned - Canoeing or Kayaking.

Stonewall Jackson Area Council 11 2015 Camp Shenandoah Program Guide 1 st and 2 nd Class Swim Class/Instructional Swim Program 9:00 am and 2:00 pm Swimming is an important self-preservation skill and has long been seen as a basic Scouting skill. Passing the BSA swim test is a First Class requirement, so it is crucial that Scouts learn how to swim. This program is developed to meet the Scout s individual needs and follows the BSA suggested progression in the teaching of skills. We will complete as much of the Second and First Class swimming requirements as possible.

Stonewall Jackson Area Council 12 2015 Camp Shenandoah Program Guide NATURE PROGRAM AREA: All Scouts in the Nature Program Area need to bring pencil and paper everyday to their merit badge class. Animal Science Merit Badge Animal Science studies the science that revolves around the care and raising of farm animals. To complete the merit badge, the class will take a tour of the world famous organic farm, Polyface Farm, located just a few miles from Camp Shenandoah. Bird Study Merit Badge Bird Study includes discussions on the different classifications and ranges of birds, observing birds, noting their feeding habits, songs, and the management of the local bird habitat. We have a limited number of binoculars for the Scouts to use. Scouts need to complete requirement #8 prior to their arrival at Camp. Energy Merit Badge Energy merit badge helps scouts understand energy, sources, conservation and how to use energy more efficiently in our homes, communities and environment. Scouts need to complete requirement #4 prior to their arrival at Camp. Environmental Science Merit Badge Environmental Science focuses on how the living and non-living factors in an environment interact. Special emphasis is placed on how humans affect these interactions. A total of two hours of field observation is included in the class sessions. Scouts need to be at least 2 nd class or 13 years of age to take this merit badge. Scouts need to complete requirement #3F prior to their arrival at camp. Fish & Wildlife Management Merit Badge The different styles of fish and wildlife management are the focus of this course. Examples of local management styles are given and the benefits and the disadvantages of each are discussed. Scouts need to complete requirement # 7 and #8 prior to their arrival at Camp. Forestry Merit Badge Forestry leads to a basic understanding of forest management style including the different stages of succession, the pros and cons of forest fires, and the uses of different types of wood. A conservation project is a part of the course. Scouts need complete requirement #7 prior to their arrival at Camp. Geology Merit Badge Geology is the study of the rocks and minerals that make up Earth. Topics will include the theory of continental drift, different types of rocks and minerals and their uses and the rock cycle. Scouts need to complete requirement #4 prior to their arrival at Camp. Advanced preparation on requirement #3 is necessary. Nature Merit Badge Nature is a broad study of five different areas of ecology around Camp Shenandoah. Topics include: soil and rocks, mammals, reptiles and amphibians, birds and plants. to

Stonewall Jackson Area Council 13 2015 Camp Shenandoah Program Guide Soil & Water Conservation Merit Badge Conservation isn't just the responsibility of soil and plant scientists, hydrologists, wildlife managers, landowners, and the forest or mine owner alone. It is the duty of every person to learn more about the natural resources on which our lives depend so that we can help make sure that these resources are used intelligently and cared for properly. Weather Merit Badge What type of clouds are in the sky, what causes humidity and is there such a thing as heat lightning these are just a few of the exciting things you will learn when you take the Weather merit badge. HANDICRAFT PROGRAM AREA: Chess Merit Badge Learn the history of chess, techniques and moves and compete with your fellow Scouts in a Camp wide tournament to test your new found knowledge. Game Design Merit Badge Game Design teaches the various types and styles of gaming, it gives the freedom for a Scout to build their own game around creativity, strategy, and fun. Indian Lore Merit Badge - $20 fee to be collected at Registration Scouts get an opportunity to explore Native American culture in its natural surroundings. Topics include Native American crafts, clothing, living shelters and games. Leatherworking Merit Badge - $20 fee to be collected at Registration Leatherwork teaches the different types and sources of leather. Care of leather goods such as shoes and belts is covered. The Scouts learn to make different projects and how to tan a hide. Model Design and Building Merit badge In Model Design and Building, Scouts will learn about the different styles of model design, such as architectural, structural, process, mechanical and industrial. Scouts see how these work together to give a whole picture of an object. Scouts will then make a project showing their understanding of the material. Public Speaking Merit Badge Public speaking is a common fear. Scouts will be given the opportunity to give presentations among their peers, hone their speaking skills, and build confidence in their public speaking abilities. Space Exploration Merit Badge - $10 fee to be collected at Registration Space Exploration combines knowledge from both Handicraft and Ecology areas. Scouts learn about the different types of rockets, general knowledge of the solar system and the various types of exploratory missions. This merit badge is detail oriented and requires Scouts to bring pencil and paper to every class. Welding Merit Badge - $10 fee to be collected at Registration Learn the basics of welding to include: procedures, safety measures to take while welding and learn how to properly take care of equipment. Pants and long sleeved shirt are needed for this merit badge.

Stonewall Jackson Area Council 14 2015 Camp Shenandoah Program Guide Wood Carving Merit Badge - $15 fee to be collected at Registration After a review of safety rules, Scouts learn about the different types of wood and the uses of each type of wood. Other skills include sharpening knives, detailed carving and using a wood chisel. Due to the fact that the Scouts need to have experience using a knife, this merit badge is limited to Scouts who are First Class and above. A Scout needs to bring his knife for whittling. Must have Totin Chip Card to take this class. SCOUTCRAFT PROGRAM AREA: Camping Merit Badge Camping Merit Badge is an introduction to safe and ethical camping. Scouts learn about Leave No Trace outdoor ethics, proper clothing, equipment, good camp management and camp safety. Scouts need to complete requirement #9a and #9b prior to their arrival at Camp. This is a great class for 2 nd year Scouts. Communication Merit Badge Communication is part of our everyday lives and this merit badge will help Scouts understand the many ways we communicate and help them improve their communication skills. Scouts need to be ready for speeches, interviews, teaching, writing and much more! Scouts need to complete requirements #5 and #8, prior to their arrival at Camp or come prepared to take part in a campfire program. Emergency Preparedness Merit Badge A positive mental attitude and creative problem solving are some of a leaders best assets. Emergency Preparedness merit badge encourages Scouts to learn procedures for dealing with emergencies such as medical emergencies, fires, search and rescue, floods and other disasters, as well as attempting to develop Scouts own problem solving skills. Scouts need to complete First Aid Merit Badge and requirements #8a and #8b prior to their arrival at Camp. Geocaching Merit Badge Learn how a GPS (Global Positioning System) works, geocaching etiquette, find caches hidden around Camp Shenandoah and how much fun geocaching can be. After taking this merit badge, we are sure this will become one of your new favorite hobbies. Requirement #7 must be completed prior to arrival at Camp. Orienteering Merit Badge This badge focuses on Orienteering as a sport. Scouts will develop their map and compass skills to a competition level, as well as learn to design, mark, and officiate courses they have prepared. A majority of their time hiking around Camp will be in completing orienteering courses. Scouts should have attained First Class rank or be able to demonstrate the ability to find and take bearings. Compasses are supplied. Personal Fitness Merit Badge To keep myself Physically Strong, Mentally Awake, and Morally Straight. These last words of the Scout Oath are what Personal Fitness is all about. Scouts will focus most heavily on the physical fitness aspect during the class. Scouts need to complete requirement #1a, #1b, #7 and #8 prior to their arrival at Camp. Pioneering Merit Badge Pioneering is designed to further educate Scouts in the areas of knots, ropes, lashings and other nontraditional construction methods. Scouts should come to class with the basic knowledge of knots. Scouts should have attained the rank of First Class or be able to demonstrate knot proficiency to the instructor.

Stonewall Jackson Area Council 15 2015 Camp Shenandoah Program Guide Robotics Merit Badge This exciting new merit badge helps a Scout understand the world of robotics, major fields of robotics and how they are used. Scouts will learn about robotics, then get to build, test and participate in a competition to see how their robot competes with other robots. How cool is that robots in a summer camp? Wilderness Survival Merit Badge This badge is intended for Scouts with an advanced knowledge of camping. Scouts will learn to survive with the minimum of equipment, food and water. The Wilderness Survival Outpost on Thursday night challenges Scouts to spend a night in a shelter they have improvised. Since this is building on a Scout s existing camping skills, Scouts must have already earned the Camping Merit Badge. Be sure and bring your personal survival kit (requirement #5) with you to Camp to share with your Merit Badge counselor. CLIMBING PROGRAM AREA: Climbing Merit Badge - $25 fee collected at Registration The Climbing Merit Badge focuses on technique, proper use of equipment and the unique character building opportunities climbing can offer. Scouts will have first-hand experience in basic climbing skills and experience the personal challenges and triumphs that climbing can offer. As a part of the course, Scouts will climb and rappel on a 30 foot tower, learn the ever growing technical side of climbing safely, and also learn the importance of crag ethics and Leave No Trace principles. Completion of this merit badge depends on weather, and more importantly the Scout s attitude. Scouts must be able to hold their own weight while climbing and rappelling to take this merit badge. SHOOTING SPORTS PROGRAM AREA: We re proud of our outstanding Shooting Sports tradition at Camp Shenandoah. It revolves around dedicated, enthusiastic and knowledgeable staff where safety always comes first. Archery Merit Badge - $15 fee collected at Registration Archery Merit Badge focuses on the use of bow and arrow as a target sport. Scouts will make their own bowstring and arrow. Scouts must meet the shooting requirement in order to earn the merit badge. Class size is limited to 16 Scouts per session. Rifle Shooting Merit Badge - $20 fee collected at Registration Safety is the focus of the Rifle Shooting Merit Badge. Scouts learn the different styles of rifle shooting and must qualify in order to earn the merit badge. Due to popularity and safety reasons, this merit badge session is limited to 16 Scouts per session. Scouts must qualify using our high quality.22 rifles. Shotgun Shooting Merit Badge - $25 fee collected at Registration This older Scout program uses 12 and 20 gauge shotguns to shoot clay pigeons. Safety is stressed. Merit badge session sizes are limited to 8 Scouts. Participants must be strong enough to hold and shoot a 12 or 20 gauge shotgun.

Stonewall Jackson Area Council 16 2015 Camp Shenandoah Program Guide MEDICAL LODGE AREA: Our Medical Lodge is staffed 24 hours a day because safety always comes first, but sometimes accidents happen. In addition to the medical responsibilities, our Camp Medic serves the youth with first aid merit badge training. Hands on first aid education will prepare your young Scouts for emergency situations. First Aid Merit Badge First aid is one of the most basic Scout skills. All Scouts need to know the basics of check, call and care, to be used in Scouting and out in the world at large. Skills include recognizing life-threatening situations, CPR, bandaging and splinting. Scout needs to have completed 1 st Class requirements prior to arrival and bring a homemade first aid kit to Camp. CHAPEL AREA: Citizenship in the Nation Merit Badge Citizenship in the United States of America holds its responsibilities and duties as well as its privileges. This class focuses on both sides of the coin, looking at how we must support our country and what it does to support us. Scouts need to complete requirements #2 and #3 prior to their arrival at Camp. Citizenship in the World Merit Badge Since we all live on the planet Earth, we are all citizens of the world. This class looks at the different ways that individuals, organizations, and governments interact with each other. Scouts need to complete requirements #4b and #7 prior to their arrival at Camp. OTHER OPPORTUNITIES FOR AWARDS: CONSERVATION AWARDS: Boy Scout World Conservation Award Complete the following 3 merit badges 1. Environmental Science 2. Citizenship in the World 3. Fish and Wildlife Management Or Soil and Water Conservation Boy Scout Conservation Good Turn Complete a conservation project while at Camp. A list of Conservation projects can be provided. William T. Hornaday Awards For the Hornaday Badge, Hornaday Bronze Medal and Hornaday Silver scouts earn specific merit badges and then carry out carry out a significant project in natural resource conservation, from one of the project categories listed in the explanation found on the National BSA website: scouting.org. For specific information about earning the William T. Hornaday Awards be sure and check out the website.

Stonewall Jackson Area Council 17 2015 Camp Shenandoah Program Guide Mile Swim, B.S.A. Adult and Scout participants take the swim test on Sunday and then have three more days of training, swimming the eighth mile, the quarter mile, the half mile, and then the full. The full mile will be done in open water and Scouts can choose to do the half mile in open water. Staff will guard the shorter distances, but the swimmer needs to provide a rower for their open water swims. There will be a meeting on Monday at 5:00 pm, at the waterfront, for all participants to explain the program, though Scouts can still swim their eighth of a mile earlier in the day. FRIDAY IN CAMP: SINGLE DAY MERIT BADGES AND ACTIVITIES Fridays at Camp Shenandoah are AMAZING!! Our four day merit badge class schedule IS a huge success. This format gives Scouts an engaging week of learning with an exciting twist at the end of the week. Scouts have a wide array of options on Friday. They can choose to spend Friday in camp earning single day merit badges or participate in camp wide activities. Scouts will need to complete their merit badge requirements by Thursday and if not, they will need to work closely with their merit badge counselors to complete their requirements either after class or during free time. Our staff will provide the additional support for finishing merit badge classes on Thursday when applicable. Friday Morning Merit Badge Program: Each Friday morning, Scouts will be able to earn at least one merit badge, even the Scouts who have been in our Timber Mountain Program all week will be able to participate in our Friday programming. Registration will be available online and at camp. Currently we plan to offer the following merit badges on Friday: Fingerprinting Fire Safety Automotive Maintenance Architecture Law Others may be added as we confirm instructors FRIDAY CAMP WIDE ACTIVITIES: Friday Morning: 9:00 am to 11:45 am Once a Scout has finished any Friday merit badges or for those Scouts who elect not to take any merit badges, they have the opportunity to visit program areas to participate in activities there. Shooting sports stations will be offering target practice. Open shoot at our Archery Range, Rifle Range ($0.75 for five shots) and Shotgun ($.75 cents per shot and clay). Scouts can take out kayaks, row boats, stand up paddle boards, canoes or go for a swim in the Aquatics area. Geocaching try and find all the caches hidden at Camp Shenandoah. Mountain boards put on safety pads and try your hand at this exciting activity.

Stonewall Jackson Area Council 18 2015 Camp Shenandoah Program Guide Rangers Challenge: (New for 2015) Cost is $20 per person Scouts will get to spend the morning with our Ranger, Michael Reagan, where they will learning safety and demonstrate proficiency in: Hatchet throwing Rifle Shooting Pistol Shooting Muzzleloader Shooting Shotgun Shooting Archery The participants will be given a target at the beginning of the challenge, they will use the same target for each event, they will take 5 shots at each station and the best target over all will win a Ranger s Challenge Hat that will be awarded at the Friday night campfire. Scouts who spend the morning in this activity will have fun, become more proficient in shooting and come away with bragging rights as to who was the best shot. Friday Afternoon: 1:30 pm to 5:00 pm Your unit is encouraged to participate in the S-Games for a shot at the championship. Top Shot: Test your top shooter s skills at our Archery and Rifle ranges for the shooting component! Aquapalooza: With aquatics activities, Scouts will be challenged with tons of AWESOME competitive activities. Terrapalooza: Activities and competitions for all things on land. 2014 was our first year doing this program and it was a great success. Other Activities Other activities will be determined by program staff depending on schedule. Caving (All Day) - $20 fee collected at Check-In For Scouts and Scouters interested in going underground for a fun and muddy Friday adventure. Join our experienced staff as you explore some of the region s best caves. Be sure to bring at least 3 sources of light, long sleeve shirt, pants and shoes that can get very dirty. Age requirement is 14 and up.

Stonewall Jackson Area Council 19 2015 Camp Shenandoah Program Guide TROOP DEVELOPMENT SCOUTS Totin' Chip Scouts may earn the Totin Chip in the Timber Mountain or the Scoutcraft area. Contact the Area Director or the Program Director for details. Firem'n Chit Scouts may earn the Firem n Chit at Camp Shenandoah in the Timber Mountain program or the Scoutcraft area. Contact the Area Director or the Program Director for details. Fish'n Chip Learn the rules of the camp for fishing in Hope Lake. Adults and Scouts wishing to fish need to attend this session in order to fish in Hope Lake. Honor Troop Award This honor is awarded to troops meeting the requirements of service and involvement in camp activities. Recognition is a wooden plaque awarded at the end of the week, decorated by the troop and returned to Camp Shenandoah to be displayed in the dining hall. You may choose to immediately decorate or bring back to camp the next summer when you return! Specifics and tracking sheet for Honor Troop Award will be handed out at the Scoutmaster Orientation meeting on Sunday afternoon. Honor Camper Award This honor is awarded to the camper who meets the requirements of service and completion of activities on his own. A special Honor Camper patch is awarded to the camper when he turns in the paperwork verifying completion of the requirements. This award can be earned by any camper dedicated enough to complete the requirements. Specifics and tracking sheet for Honor Camper Award will be handed out at the Scoutmaster Orientation meeting on Sunday afternoon. Outdoor Requirements for Rank advancement The Camp Shenandoah Scouting Progression provides perfect opportunities for Scouts to meet all kinds of requirements, not just earn merit badges. Tenderfoot Second Class First Class Star Life Eagle E.D.G.E. Method Training Local Poisonous Plant ID 5 mile hike requirement Flag Ceremony Requirement Wildlife Identification Requirement First Aid Requirement Swimming Requirement Orienteering Requirement Plant ID Swimming Requirement E.D.G.E. Teaching Opportunities E.D.G.E. Teaching Opportunities Eagle Project Workshop

Stonewall Jackson Area Council 20 2015 Camp Shenandoah Program Guide TROOP DEVELOPMENT - ADULT TRAINING Scoutmaster Merit Badge: Earn this award by fulfilling the requirements that will be given out during our first Scoutmaster forum on Monday. The requirements will have you going to the different areas of camp either helping out or doing something Scout related. Scout Leaders Supplemental Trainings A schedule of these Supplemental trainings will be provided at the Sunday Leaders Meeting. Safe Swim Defense / Safety Afloat Aquatics Shelter Climb on Safely Eppard Shelter Trek Safely Eppard Shelter CPR Training The cost for this is $25 Youth Protection Staff Lounge Scoutmaster and Assistant Scoutmaster Leader Specific Training Once a volunteer has a solid overview of the Scouting program, training for a specific Scouting position continues through Leader Specific training. This training provides the specialized knowledge a Leader needs to assume a leadership role. Leader Specific training has been developed for the following positions and their assistants: Scoutmaster, Assistant Scoutmaster and Troop Committee members. We do not offer Troop Committee Challenge training as this is offered as part of the available online training. Introduction to Outdoor Leader Skills Outdoor skills are critical to the success of the Scouting program. Introduction to Outdoor Leader Skills will provide Leaders with the basic outdoor skills information needed to start and guide a program the right way. Completion of this course is the required outdoor training for all Scoutmasters and Assistant Scoutmasters. This training is not required for Troop Committee members or Venturing but it is highly recommended for Venturing if the Crew is doing high adventure programs. The skills taught are based on the outdoor skills found in the Boy Scout Handbook. EVENING ACTIVITIES Monday through Friday: This element of our program is geared toward challenging your boys in friendly competition and fun activities. We understand that after a long day of classes, the Scouts are ready to have some fun. A full schedule of activities will be shared at the first SM/SPL meeting on Sunday evening. Order of the Arrow Medicine Bowl Monday evening OA Medicine Bowl is for Order of the Arrow members to participate in an ice cream social at the Dining Hall. Wear your OA Sash and come prepared for food, fellowship and fun. Dessert Cook-Off - Tuesday evening See how your top chef stacks up against your fellow campers for the dessert cook-off held at the Eppard Shelter. Bring your own ingredients or if you need us to pick up some extra ingredients for you, we can do this, but you will need to reimburse us for the costs. Requisition forms for dessert cook-off items needs to be turned in no later than Monday at lunch.

Stonewall Jackson Area Council 21 2015 Camp Shenandoah Program Guide Order of the Arrow Brotherhood Questioning Tuesday evening Brotherhood Questioning location will be announced. Vespers Service at Lockhart Chapel Wednesday evening A camp wide Vespers Service will be held on Wednesday evening at 7:00 pm. The chapel is available for group or individual use at any time. We encourage all units and Scouters to attend this service remember a Scout is Reverent! Order of the Arrow Brotherhood Ceremony Wednesday evening Brotherhood Ceremony will take place at the OA ring at 9:00 pm. Instructions will be given to candidates as to time and place to meet. Campsite Cooking - Thursday evening On Thursday evening, troops will cook in their respective campsites with food provided by our kitchen staff. The ingredients provided will be for a foil dinner hamburger patty, potatoes, onions, carrots, and peppers. If you wish to adapt these items for something different, you will need to provide your own equipment and ingredients. Troops are encouraged to join with other troops for the evening for a joint campfire program and fellowship or spend the evening with your troop just chilling. Friday Camp Wide Campfire and Order of the Arrow Callout Friday evening Friday evening is one of the most exciting of the week. It is time for our troop led campfire where units and scouts get to showcase what they have learned, celebrate their achievements, sing, laugh and enjoy the best of camping campfire. Shenandoah Lodge 258 will also host Order of the Arrow Call Out ceremony for those scouts and leaders who have been elected to join the Order of the Arrow. Many families come out and share dinner and the campfire with their units. Troop Program Hour Activities Monday, Tuesday & Wednesday: On Sunday evening following dinner, your troop will have an opportunity to sign up for some extra activities to participate in. It isn t required to do, but the activities are provided if you are looking for something to do with your entire troop to build team morale, team spirit or just for fun. Mountain Biking New in 2015 - Spend some time riding the roads and trails around Camp Shenandoah and the Swoope community. You will get to see some of the beauty of our Camp and the surrounding area and why we feel this area is so amazing. Mountain Boards We have helmets, knee and elbow pads and 4 wheeled mountain boards to challenge your troop for an EXTREME evening activity! Geocaching Try to find the caches at Camp with our GPS devices and a few hints. Can your troop solve the mystery by locating all the caches?

Stonewall Jackson Area Council 22 2015 Camp Shenandoah Program Guide Aquatics Area Activities: Morning - Early Bird Swim Sign up your troop to participate in our early bird swim from 6:30 am to 7:00 am. Leaders must sign up to participate if you have youth signed up to participate. What a way to wake yourself up and prepare for another great day at Camp Shenandoah. NOTE: This activity is only available Monday, Wednesday and Friday. Evening - Troop Swim, Rowing, Canoeing, Kayaking, Stand Up Paddleboards and ICEBERG! Sign up your Troop to participate in Troop Swim, Rowing, Canoeing or Kayaking from 7:30 pm to 8:30 pm at the Aquatics area. A troop can bring up to 30 people and must provide a minimum of one adult leader from the unit that holds a current training certification for Safe Swim Defense/Safety Afloat to assist in safety monitoring. In 2014, we installed our Iceberg and we are sure there are still scouts out there that haven t had the chance to conquer this chilling experience. You ll need upper body strength and nerves of steel to conquer the Iceberg. For 2015 we will have new rowboats as well as the newest aquatics activity - Stand Up Paddleboards (SUPs). Come out and try your hand at this exciting aquatic activity. Shooting Sports Area Activities: Troop Archery Sign up your entire troop to see who is the top shot in archery in your unit. There is no cost for this activity. Troop Rifle Shooting Sign up your entire troop to see who is the top shot in rifle shooting in your unit. Cost to participate in this activity is: $.75 for five shots. Tickets are to be purchased in the Trading Post prior to heading up to the Rifle Range. Troop Pistol Shooting New in 2015, we are offering pistol shooting at our Rifle Range. This exciting opportunity is for all scouts who are 14 and up per BSA Rules and Regulations and Guide to Safe Scouting. Cost to participate in this activity is: $.75 for five shots. Tickets are to be purchased in the Trading Post prior to heading up to the Rifle Range. Handicraft Activities: Sign up your troop to spend an hour doing some really cool handicraft projects or just come down and hang out with the Handicraft staff throwing tomahawks. Nature Activities: Sign up to spend some time with the Handicraft staff and see firsthand how they care and feed the animals and learn more about the merit badges being offered in this exciting program area. Scoutcraft Activities: Sign up your troop to participate in numerous Scoutcraft projects and advancements. Work to hone your skills on knots and lashings, fire building so that your scouts can participate in Terrapalooza on Friday.

Stonewall Jackson Area Council 23 2015 Camp Shenandoah Program Guide James River Five (5) Day Trek Week 1 - June 21-27 $150 Additional Fee Total Fee for Scout - $250 camper fee and $150 Trek fee = $400 Total Fee for Leader - $85 camper fee and $315 Trek fee = $400 Come experience a Five (5) Day Whitewater Canoe/Camping Experience 50 Miler One of the best river trips in the Blue Ridge to get this award. Tons of Rapids Trip includes over 120 rapids to keep it fun but is still suitable for canoes. Very Scenic Stunning Blue Ridge Mountain views along the entire trip. A true wilderness experience Compared to other more developed rivers No Canoe Portages required Paddle 55 miles total. Upper James River water trail A Scenic Blueway Trail. We will mix up the fun and kayak the last day Must be a Swimmer and at least 13 years old. Have the opportunity to earn Canoeing, Whitewater, and Kayaking Merit Badges Paddle 61 miles of the historic upper James River in Virginia from the headwaters at Iron Gate to the Snowden Dam. You will experience over 100 Class I rapids, and 20 challenging Class II rapids and the infamous Balcony Falls (Class III) rapid. Bring your fishing pole and try your hand at fishing along the way. We will camp nightly at wilderness riverside locations along the way. We will have the option to switch to kayaks for the last day with advance notice. Add an optional river clean-up project and this trek meets the "50 MILER" award requirements. Sunday: Meet at Camp Shenandoah to complete your swim checks and prepare your gear for the week ahead and refresh your paddling skills. Monday: Leave Camp Shenandoah Monday morning and meet up with Twin River Outfitters where they will conduct safety briefings and begin the first part of our trip. Distance for Day One is 10 miles or 4 hours. Tuesday: Distance for Day Two is 13.5 miles or 5.5 hours. Wednesday: Distance for Day Three is 11.5 miles or 4.5 hours. We will resupply on Wednesday. Thursday: Distance for Day Four is 12 miles or 5 hours. Friday: Distance for Day Five is 7 miles or 3.5 hours. We will then return to Camp Shenandoah in time for dinner and the Friday night campfire.

Stonewall Jackson Area Council 24 2015 Camp Shenandoah Program Guide Trail to Eagle Week Week 2 - June 28-July 4 and Week 3 - July 5-11 No Additional Fee The ultimate goal for a Scout is to reach the rank of Eagle Scout. Camp Shenandoah is going to provide a special opportunity for Eagle bound Scouts to help achieve their Scouting goal: Trail to Eagle Week. Listed below are the Eagle required merit badges that will be offered at Camp Shenandoah. The Trail to Eagle Program will also provide an evening training from 7:30 pm-8:30 pm to work on building, executing, and closing out an Eagle Scout Project. We will have District Eagle Advancement volunteers in place for those evening. Be aware that this would interfere with evening troop program hour. Eagle Merit Badges offered at Camp Shenandoah: Camping Citizenship in the Nation Citizenship in the World Communication Emergency Preparedness First Aid Lifesaving Personal Fitness Swimming Evening Program: Participate in a mock Board of Review Familiarize yourself with the Eagle Project Workbook Developing project and fundraising ideas Lowes Eagle Scout Service Project Grant SJAC Eagle Scout Project of the Year Scholarship Learning and implementing leadership skills Meet with District and Council Advancement Committees to discuss the Eagle process An Eagle Project Workbook will be provided for Scouts to use to understand how the Eagle Project process works. This is a great time for older Scouts to participate and dedicate their time towards being an Eagle Scout. This program is only available for Star and Life Scouts.

Stonewall Jackson Area Council 25 2015 Camp Shenandoah Program Guide Camp Shenandoah at the Summit Week 4 - July 12-18 $200 Additional Fee Total Fee for Scout - $250 camper fee and $200 Trek fee = $450 Total Fee for Leader - $85 camper fee and $365 Trek fee = $450 Check out the Summit, the newest National High Adventure Base in West Virginia. This program gives your older boys the opportunity for some unique high adventure experiences. Participants will leave for the Summit on Monday and return to Camp Shenandoah on Friday. This program is available to Scouts of the age 14 and older and Adults. Sunday Troop arrives at Camp Shenandoah to process unit and opening day activities. Monday - Depart from Camp Shenandoah to the Summit Tuesday Thursday - The Summit provides adventure activities at Scott Summit Center. Friday- Depart from the Summit to Camp Shenandoah and rejoin their Troop. Activities that are available are: Action Point Canopy Tours Action Point Challenge Courses Action Point BMX Action Point Skate Plaza Harvey Mountain Bike Trails Boulder Cove Summit Center Zip Lines Stand-up Paddle Boards and Water Reality Obstacle Course Whitewater Rafting is included in the fee

Stonewall Jackson Area Council 26 2015 Camp Shenandoah Program Guide STEM NOVA Program Start Your Engines! Week 5 - July 19-25 No Additional Fee The Boy Scouts of America's NOVA Awards program incorporates learning with cool activities and exposure to Science, Technology, Engineering and Mathematics for Cub Scouts, Boy Scouts, and Venturers. The hope is that the requirements and activities for earning these awards stimulates interest in STEMrelated fields and shows how science, technology, engineering and mathematics apply to everyday living and the world around them. Counselors and mentors help bring this engaging, contemporary, and fun program to life for youth members. The NOVA awards are divided into 4 awards; Shoot, Start Your Engines, Whoosh and Designed to Crunch. Camp Shenandoah will be offering the Start Your Engines NOVA Award during Week 5. This program is a morning program operating from 9:00am-12:00 pm. The program will be held at our S.T.E.M. shelter in the Scoutcraft area. Program Outline: Monday: Requirement 1b Tuesday: Requirement 1b and Requirement 3 Wednesday: Requirement 4a and 4b Thursday: Requirement 4c, 4d, and 5. Prerequisites: Completion of requirement 2: Completion of ONE merit badge from the following list. The merit badges listed in bold and underlined are offered at Camp Shenandoah. Automotive Maintenance Offered on Friday Aviation Canoeing Cycling Drafting Electricity Energy Farm Mechanics Motorboating Nuclear Science Railroading Small - Boat Sailing Space Exploration Truck Transportation