Camp Ottari RESIDENT CAMP

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Early Arrival Units wishing to arrive on Saturday must submit the Early Arrival Form found in the Administration Guide and receive approval from the Camp Registrar. Please understand that there are no services provided by the camp on Saturday so units must provide their own food and programming. Please be mindful of our wildlife policies and instruct your youth that the waterfront is off limits. Official check-in will still be on Sunday at 1 P.M. at the Welcome Center. Arrival and Check-In Troops must register as a group at Camp Ottari between 1:00 and 3:00 pm on Sunday. Checking in as a group means that your trip leader has the rosters for each program the unit is participating in that week (i.e. Mountain Man, High Knoll, New River, Brownsea, Foxfire, Voyageur, Claytor Lake, and Fish Camp). Please understand that additional participants cannot be added on Sunday. All registration must be completed through the Camp Registrar. A staff member will greet you in the parking lot and direct your Trip Leader toward the Camp Director who will register your group. Meanwhile, a staff guide will lead the rest of the unit to the troop site where an inspection will be conducted of all tents and facilities. Please understand that campsites are assigned based on special needs and numbers of participants: units are not guaranteed certain campsites, most campsites will contain multiple units and, in most cases, adults will be sharing a tent with another adult leader. Units traveling with gear in a trailer will be permitted to drive the trailer to their campsite, all other gear must be either packed in or transported by a camp vehicle. Please note that some campsites may not have space for your trailer to be parked for the week. At some point during the tour, your troop will be directed to the waterfront so that swim tests can be conducted. Swim tests done before camp will not be accepted. Anyone who wants to swim at camp, must go through a swim test at camp. Paperwork Please refer to the unit check list found in the Administration Guide to help ensure your unit has all the necessary documents for camp. Camp Director Your Trip Leader s first stop will be with the Camp Director who will check for a Tour Plan, proof of Troop Insurance, and make sure all registration is correct. All outstanding fees must be paid at this time so please bring a check for this purpose. If you feel your account balance is in error or would like to request a refund, we will facilitate communication with our Camp Registrar who is located in Roanoke. The Camp Director will need to collect one copy of the roster for each camp your unit is attending please have these completed before you arrive! Lastly, you will be given a wristband for each paid participant. This is both your meal ticket and identification as a camp participant. Program Director The second stop is with the Program Director. The Program Director will inform you of the many activities offered at Ottari and will assist you if there are any problems with your merit badge schedule. Additional merit badge offerings may be announced at the Sunday night leaders meeting. Brownsea Director Check roster and give outline of the week. Camp Tour During the camp tour, your troop guide will point out all camp landmarks and program areas. Your troop guide will provide your unit with a fireguard chart, a camp map, camp emergency procedures and a job description for the troop health officer. The most important stops are: Medical Recheck Remember to bring both your medical form and Prescription Medication Dosing Form to this station. The medical recheck is designed to make sure that there have been no significant changes in the participant s health since his or her last physical exam. All Camps and Programs have been Nationally Accredited through the BSA NCAP Accreditation Program Your First Day at Camp Camp Leaders Guide 2017 Camp Ottari Page 1

Your First Day at Camp Please notify our staff of any campers with limitations, special needs, or life-threatening conditions at this time. If all signatures and required information are present, then a buddy tag will be issued to the participant. Troops are encouraged to place their forms alphabetically in a three ring binder to speed up the process. Please do not put the forms in plastic sheet protectors. If your unit has a youth or adult taking medications, please review the Administration Guide for proper management and storage. Dining Hall This is a very important stop as your group will meet the Head Steward and receive the unit s table assignment. The steward will also instruct your group in proper dining hall etiquette and procedures. If you have Scouts who have a special dietary need, we would like to help with this, but need to have a Special Needs Request form to do so. The Special Needs form lets us know of the details concerning the Scouts allergy or need. Please do this well in advance of you arriving at camp (at least a week). Not all needs can be accommodated. Scouts with special allergies, such as gluten allergies, should bring their own food. They may store their food in the dining hall refrigerator. One of your leaders should be assigned to help Scouts who bring their own food in case they need assistance in preparing their food. Scouts are always welcome to eat the food that we provide and they can choose to bring food in order to supplement the existing menu. Quartermaster The Quartermaster will issue any gear that your group might need throughout the week for cleaning or camp projects. The Quartermaster also controls access to the flammable fuels where your group must store propane and flammable fuels. Swim Check At the waterfront, the Aquatics Director will explain rules and procedures surrounding the use of the camp swimming and boating areas. All participants wishing to swim during the week should take their swim test at this time. Shooting Sports Learn basic safety rules and find out about open shoots. Supper All meals will be served cafeteria style in our dining hall. Units participating in the Base Camp program should assemble at the flags near the Camp Office in full Class A uniform by 5:50 p.m. After Troop Reports and Grace, your unit will be directed into the dining hall. Table waiters should report to the dining hall 10 minutes early. Leaders Meeting A Camp Leaders Meeting will be held at the Welcome Center. This is a very important meeting where you will be introduced to the Area Directors, be given important information, and have an opportunity to address any concerns. Opening Campfire The purpose of the opening campfire is to introduce the Ottari Camp staff and to set a mood for the week. Units should assemble in Class A uniform by the Scoutcraft Shelter by 8:30 p.m. Your Week at Camp 7:00 a.m. Bird Study & Fishing Merit Badge 7:50 a.m. Flag Raising and Breakfast after breakfast Leader s Meeting 9:00 a.m. Merit Badge Block 1 9:15 a.m. Brownsea Island Participants meet at the BSI Troop site for opening ceremony 10:00 a.m. Merit Badge Block 2 11:00 a.m. Merit Badge Block 3 Daily Schedule 12:15-1:00 p.m. Lunch - SPL meeting immediately after lunch 2:00 p.m. Merit Badge Block 4 3:00 p.m. Merit Badge Block 5 4:00 p.m. Merit Badge Block 6 5:50 p.m. Retreat, all troops present in Class A Uniform 6:00 p.m. Dinner 7:30 p.m. Evening Activities 11:00 p.m. Quiet Time Camp Leaders Guide 2017 Camp Ottari Page 2

Activities May Include: Camp Ottari Evening Activities & Special Programs Ottari Zip Line Get ready to soar on Ottari s 800 foot zip line! Riders must be 12 years old and at least 100 lbs but less than 300 lbs to ride. Participants may sign-up at the Camp Trading Post for $5 for 2 rides. OA Cracker Barrel A display of Native American Dance and Music. Join us at the Dining Hall for an evening filled with sounds and sights you might not have the opportunity to see again. Snake Show Hosted by the Nature Lodge staff, the Snake Show is both entertaining and informational. Come see some of the area wildlife up close (but not too close!). You will learn about the many different snakes on our reservation, both non-venomous and venomous. Camp Leader s Award Leaders can go home with a few awards by staying active with their unit and the camp throughout the week. Help out camp operations, and make sure you get at least one nap in during the week, and you can earn the Camp Leaders Award. World War II Living History Go back in time to learn about World War II from a soldier who knows everything about it. Open Area Activities Rifle range, shotgun range, water front and archery range. Frog Hike Join the Nature staff on a night hike to learn how to identify our amphibian friends. A Scout is Reverent The Scout Law emphasizes that a Scout is Reverent. A Camp Chaplain will be conducting a non-denominational vesper service during the week. All Scouts and leaders are encouraged to attend. Art Show Bring your works of art and show them off in the Scoutmasters lounge. Adult Leader Training Camp Ottari offers Youth Protection Training, Leave no Trace Awareness Training, and Leader Specific Training for Scoutmasters. Other sections of Leaders Specific Training can be offered if there is enough interest from attendees. Additional trainings may also be taken at Camp Powhatan. Some courses such as CPR/First Aid require a fee. Please see the separate Scoutmaster Program document for complete training information. Camp Leaders Guide 2017 Camp Ottari Page 3

Merit Badge Schedules and Sign-Ups A password to access our on-line registration system will be mailed out after your troop has made its April 1st payment. Your troop will be able to register for merit badges two weeks prior to your arrival with this code. Registration will close on Saturday at noon, the day before you arrive at camp. When signing your Scouts up for merit badges, please refer to the Ottari camp map and take note that there is a sizable hill between the upper camp program areas of Nature and Handicraft and the lower camp program areas of Shooting Sports, Scoutcraft, and Aquatics. Please schedule so that your scouts will have time to travel between classes! Important Notes: 1. With the exception of Horsemanship, there will be no additional charges for merit badges n 2017. Scouts signed up for electives like Basketry will receive their kits on the first day of class. 2. Merit Badge sign ups are on a first-come, first-served basis. The on-line system will automatically close classes when they are full. 3. The Scout must take both hours of a class consecutively if the class is scheduled for two hours. Badges which require two hours include Environmental Science, Pioneering, Horsemanship (your road travel time is a part of the two hours), Rifle, Shotgun Shooting, Small Boat Sailing, and Lifesaving. 4. Mile Swim and BSA Snorkeling are not merit badges; they are basic skill instruction. 5. The Brownsea Island Adventure is an all day, all week program. If your Scouts want to take a variety of merit badges, they should be in the merit badge program, rather than Brownsea. If your Scouts need some instruction on a few of the skills required for 1st Class, we ask that the troop contact either their Commissioner or the Scoutcraft department to arrange for some private instruction. 6. Evening activities will be announced at the Adult Leader s meetings at camp. 7. Scouts must be age 12 and at least 100 lbs but less than 300 lbs to ride the zip line. Sign up at the Trading Post. 8. Look at the program section of this Guide for the prerequisites to merit badges that can be done prior to coming to camp.special Diets- A special needs request must be submitted describing the Scout s needs. Not all requests can be accommodated. Scouts with gluten allergies are advised to bring their own food which can be stored in the dining hall refrigerator. 9. No swim checks can be completed prior to arrival at camp. Alert! Please note that the water at Camp Ottari is spring fed and can be quite cold! Due to this fact, you must take a swim test at camp with our aquatics staff. Camp Leaders Guide 2017 Camp Ottari Page 4

Merit Badges: Details & Prerequisites ADVANCEMENT Summer camp has traditionally been viewed as a convenient place where Scouts can earn several merit badges in a short amount of time. At the Blue Ridge Scout Reservation, however, we offer much more than merit badges. During their week at camp, Scouts will grow mentally, physically, and spiritually as they interact with their peers in a safe and positive environment that revolves around recreational swimming, hiking, shooting, campfires, sports, and games. Though advancement is still integral to our summer camp experience, we encourage and offer opportunities for much more than organized lessons. We encourage all our units to take advantage of these opportunities. MERIT BADGES All badges will be taught based on the requirements found in the most recent edition of the BSA s requirement book. Please check to make sure your merit badge books contain the same requirements. Campers seeking to take a merit badge must pre-register online through C.A.M.P. Online. It is the responsibility of each Scout to choose and prepare for each merit badge that he wishes to take in advance of his week at camp. Prerequisites exist for many of the badges and are outlined in this guide. To prevent partials, please make sure your Scouts come to camp with these prerequisites completed and appropriate proof of completion (i.e. examples of their work or a note from their Scoutmaster). To ensure quality and safe instruction, class sizes are limited according to the number of instructors, equipment, and other factors. DIFFICULTY SCALE Advanced Badge: badges in this category are the most difficult to complete at summer camp due to the course content, number of prerequisites, and expected ability level of the Scouts. Advanced badges are highly recommended for your oldest Scouts who are First Class and above. Moderate Badge: badges in this category can be easily earned at camp by experienced Scouts but have a few prerequisites to complete at home. Basic Badge: badges in this category have few, if any, prerequisites. These courses are excellent for Scouts of all ages and ability levels. Camp Leaders Guide 2017 Camp Ottari Page 5

Merit Badge Eagle? Details Location & Prerequisites Archery - Advanced This is a very difficult badge to master; thus, it is recommended that participants have prior experience. Scouts should plan on spending a large portion of their free time at the range trying to qualify. You may bring your own bow if it is locked in the range house for the week. This badge is limited to 12 Scouts. We recommend boys 13 years or older to sign up. Art - Basic Drawing or artistic experience recommended. Scouts will learn how to express their ideas and tell a story using pictures. Location/Program: Shooting Sports Location/Program: Handicraft Prerequisites: Requirement 4. Basketry - Basic This is an excellent badge for young Scouts. Scouts will use weaving skills to make two baskets and a wooden stool. It may be possible to complete this badge in your spare time. Bird Study - Moderate This class will be held before breakfast when Scouts will have the greatest chance to observe the Reservation s bird population. Scouts should bring a pairt of binoculars and a field notebook. Beginner s Instruction - Basic This session is devoted to completing the 2nd Class rank requirements 8a 8c and 1st Class rank requirements 9a 9c. BSA Lifeguard - Advanced This course is extremely physically demanding and is recommended for older Scouts and adults only. Participants will spend their entire day on the waterfront and should not plan on signing up for any other merit badges. Be prepared for a practical and written exam at the end of the week. Camping - Moderate This program requires lots of written work, and covers a lot of material. Canoeing - Moderate Physical strength and stamina required. Location/Program: Handicraft Location/Program: Nature Prerequisites: Requirement 8, certified by a Scoutmaster Prerequisites: Must be 15 years old. Participants must have Swimming MB and be CPR certified. Prerequisites: Requirements 4b, 5e, 7b, 8d, 9a, 9b. First Class Rank or above. Prerequisite: Must pass swimmer s test. Camp Leaders Guide 2017 Camp Ottari Page 6

Citizenship in the Nation - Advanced Only at Camp Ottari. Learn what it means to be an American Citizen. Citizenship in the World - Moderate Only at Camp Ottari. Learn what it means to be a Citizen of the Word Location/Program: Camp Ottari Eagle Program Prerequisites: Requirement 2: choose one of the following: 2a, 2b or 2c (2d will be completed during camp) Location/Program: Camp Ottari Eagle Program Communications - Advanced Only at Camp Ottari. The best leaders are great communicators. Participants will learn good communication strategies and practice those techniques. Emergency Preparedness - Moderate This program requires Scouts to complete written material and master many skills. A strong knowledge of knots is particularly important. Environmental Science - Advanced This is a time consuming badge which requires Scouts to spend several hours outside of class each day observing, writing, and experimenting. First Aid - Moderate This program covers a great deal of material. Scouts should bring a triangular bandage and a roll of gauze. This is recommended for older boys. Fish and Wildlife Mgmt - Moderate This badge requires some written work and a conservation project. Location/Program: Camp Ottari Eagle Program Prerequisites: This is a difficult merit badge with lots of writing and speaking requirements. Please complete and bring 1a with you to camp. Requirement 5 (attend a public meeting) and 8 (plan a Troop Court of Honor or Campfire or Chapel Service) cannot be completed at camp. Prerequisites: Scouts must have First Aid Merit Badge. First Class Rank or above. Requirements 1, 2c, 6c, 8c. Photograph of personal emergency service pack must be brought from home. Location/Program: Nature/ Ecology Prerequisites: This badge requires mature levels of concentration and is best suited for Scouts 13 and older. Location/Program: Nature/ Ecology Prerequisites: Requirements 5 and 7, certified by a Scoutmaster. Fishing - Basic Bring your rod, reel, and tackle. Completion of this badge requires both patience and a lot of luck. Scouts should plan to fish outside of regular class in the morning or evening to meet required number of catches. Requirement 9 may or may not be completed depending on if the Scout is able to catch a fish. Camp Leaders Guide 2017 Camp Ottari Page 7

Forestry - Moderate This badge requires mature levels of concentration, plus charts and plans. Scouts should bring a notebook in which to mount leaves for their collection. Geology - Moderate This badge requires mature levels of concentration, plus charts and plans. Horsemanship - Moderate This is a fun but time consuming badge. Transportation to the horse pens needs to be arranged/ provided by the troop s adults (approximately a 30 minute drive from Ottari and 15 minute drive from Powhatan, which is included in the 2 hour class time). Participants must bring long pants and sturdy boots or shoes. Indian Lore - Basic Scouts will learn about Native American life, games, and crafts. All participants will be required to take part in the Pow Wow. In addition to making Indian Crafts, this badge requires some in depth study and reports. Kayaking - Moderate In earning this merit badge, Scouts will learn how to properly enter and exit a kayak, and learn proper paddling techniques. Location/Program: Nature Prerequisites: Requirement 5c (3a) collect 10 different rocks or minerals. Record in a notebook where you obtained and label each with its class and origin, chemical composition, and list its physical properties. Please bring either your collection and notebook or your notebook and a photo of your collection. Prerequisites: 11 e & f. Must pass swimmer s test. Leatherwork - Basic This is a good badge for younger Scouts. Leave No Trace Awareness This short course is designed to introduce leaders and scouts to the principles of LNT and to explain how leaders can learn more about the topic. Lifesaving - Advanced This challenging program is physically demanding and is recommended only for very strong swimmers who wish to learn aquatic life-saving skills. Location/Program: Handicraft Prerequisites: Please bring a pair of leather shoes or a baseball mitt to complete requirement 4. Location/Program: Nature/ Ecology Prerequisites: Must complete the swimmer s test and be First Class. Prior CPR training is helpful. Camp Leaders Guide 2017 Camp Ottari Page 8

Mammal Study - Basic This is a good introductory badge for younger Scouts. Participants will be required to complete a report and a conservation project. Mile Swim This award, while not a merit badge, is recommended only for strong swimmers and involves 4 one-hour sessions. Location/Program: Nature/ Ecology Must pass swimmer s test. Nature - Basic This is an excellent introductory badge to all badges offered in the nature-ecology area. This badge requires participants to go on both day and night hikes. Orienteering - Advanced Participants in this program set up and run an orienteering course for their troop. Thus, cooperation of the troop members will be required. It is essential that Scouts wishing to take this badge have a basic knowledge of map and compass. Personal Management - Advanced Only at Camp Ottari. A Scout is thrifty. Learn how to budget and manage your personal finances and time. Pioneering - Advanced The Scout must have a basic knowledge of knots and lashings. In addition to the two hours of class each day, participants will need extra time to complete the project and splicings outside of class. Please bring a pocketknife and gloves. Reptile & Amphibian Study - Moderate Scouts will be required to make drawings and participate in some night observation (Frog hunt). Though this program is not recommended for Scouts afraid of snakes, past participants have lessened their fears by learning about reptile behavior. Location/Program: Nature/ Ecology Bring a compass! Location/Program: Camp Ottari Eagle Program Prerequisite: Req. 1 must be done before camp as it involves family discussions and comparison shopping. Req. 2, which involves keeping 13 weeks of financial records will be started at camp. Part of Req. 8 will need to be concluded after camp. Prerequisite: Know knots, required for Tenderfoot, 2nd Class, and 1st Class Location/Program: Nature/ Ecology Prerequisite: Requirement 8 (a) or 8 (b) certified by Scoutmaster. Camp Leaders Guide 2017 Camp Ottari Page 9

Rifle Shooting - Advanced Challenging and time consuming. A two-hour per-day class, plus extra time to shoot qualifying targets is required to earn the badge. A Scout may bring and use his own rifle only if it is a.22 caliber single shot, bolt action rifle with at least a 3 pound trigger pull. All firearms must be locked in the range house throughout the week. Class size is limited. Rowing - Moderate This is a physically demanding program. It is more difficult to master than canoeing or kayaking, Location/Program: Shooting Sports Must pass swimmer s test. Shotgun Shooting - Advanced This is a very challenging badge that requires scouts qualify in order to complete the requirements. Do not bring ammunition! Please bring a pair of shooting glasses. Limited to 16 Scouts. Soil & Water Conservation - Moderate This badge requires drawings and a conservation project. This program covers a lot of material and is not recommended for younger Scouts. Small Boat Sailing - Moderate (Only at Camp Ottari) This is a two-hour program that will require additional free time to master the skills. Participants must be 13 years old. Class size is limited to 8 participants. Swimming - Moderate This program is physically demanding and is recommended for older Scouts only. Location/Program: Shooting Sports Location/Program: Nature/ Ecology Completion of swimmer s test is mandatory. Scouts must be able to pass the swimmer s test at Camp Ottari. Weather - Moderate This program covers a lot of material. Participants will make rudamentary weather instruments and learn the basics of forcasting. Wilderness Survival - Moderate This program requires an overnight trip. Scouts should bring a backpack, sleeping bag, and ground coth. Woodcarving - Moderate This badge is not recommended for first year Scouts due to safety concerns. Participants should bring a sharp, folding knife that locks. Prerequisite: Requirement 5 (Survival kit). This may be brought from home. First Class Rank or above. Prerequisites: Totin Chip. Bring it with you. Camp Leaders Guide 2017 Camp Ottari Page 10

Important Information At-A-Glance Please read the Administration Guide for Complete Details Camp Leadership and Visitors Continuity of adult leadership at camp is one of the keys to a successful week; however, we understand that leaders are often forced to switch out due to work obligations. If your unit must rotate leadership, please remember that the number of adults in camp cannot exceed the number of paid leaders. For example, if you have paid for 5 leaders (spending the night), there must be no more than 5 leaders (spending the night) at any time. Leaders should switch at the Camp Office where there is a sign in/ sign out log and where a new wristband may be issued. If you have a visitor coming for the day, please remind them to sign in at the office and receive a visitor wristband. Visitors are required to pay for any meals they plan to eat in the dinning hall ($4 for breakfast, $5 for lunch, and $6 for supper). Anyone who stays the night must pay the weekly fee; we do not prorate fees, so please make sure that all of your parents and leaders understand this. Some visitors have chosen to stay in a local hotel if they want to visit for more than one day. Pets are not allowed at any time on the Reservation! Wildlife and Bears The Blue Ridge Scout Reservation is blessed with an abundance of wildlife ranging from raccoons to bears and strict management practices are enforced to ensure the safety of both humans and wildlife. Any food or smellables brought to camp must be stored in a secure location when unsupervised. The Camp Ranger will fine those individuals found feeding wildlife or failing to secure smellables. Please read the Wildlife Best Management Practices section of the Administration Guide for more information. Please report bear encounters to the camp office. Tent Damage Participants will be housed in either tents or Adirondack cabins during their stay at camp. Your leadership should conduct a careful inspection of the campsite along with your staff guide to document any existing damage (usually cuts in the tents). Troops are responsible for all property damage found during the check-out process and will be charged $25 per inch for new tent damage. Contagious Disease The Blue Ridge Mountains Council takes the safety and welfare of its staff and participants very seriously. All units will be stopped at the entrance and asked if anyone has experienced nausea/vomiting or fever during the last 48 hours. Sick individuals and often entire units will be quarantined if our health officers suspect a risk of contagion. Please ask anyone with a recent sickness to stay home. Refunds can be issued with a doctor s note by completing a no-show form at check-in. Please do not put the health and safety of others at risk by violating this policy. Camp Leaders Guide 2017 Camp Ottari Page 11

Ottari Camp Song & Reservation Grace Ottari Camp Song High above the Little Laurel, high above the trees Flies the hawk of Camp Ottari sailing through the breeze Hail Ottari, Hail Ottari, forever we ll be true May the spirit of Ottari trail along with you. Camp Grace for the Blue Ridge Mountains Reservation For this food, and for friends and family, for these mountains and for all of your creation, for life itself and for our faith which gives life meaning, we thank thee, oh Lord. Friday Night After the Closing Campfire and Order of the Arrow Tapout: Have Scouts pack all their belongings except those needed for Friday night and Saturday morning. Pack all troop gear. An awards packet will be available on Friday night with a spread sheet containing a summary of all advancement earned during the week. Brownsea Scouts and Adult Leaders will have a separate forms showing the work they completed during the week. Leaders can print blue cards from C.A.M.P. online if desired. Saturday Morning: Information for Week s End: Check - Out Cold breakfast is available at the dining hall for pick-up from 7:00 to 8:15 a.m. Make a Troop Reservation for the next camping season! Hold-a-Place forms are available in the Welcome Center. Check your advancement packet for medical forms, camp patches, and advancement completion or partial slips before leaving camp at the Welcome Center Saturday morning 7:30 9:00 a.m. pick up from Camp Director. Police the campsite area and collect stray items please leave the site better than you found it! Finish packing and, if using camp transportation, place the gear neatly beside the road for pickup. Be sure the troop site, latrine, washstand, and shower are clean before leaving camp. Show that your troop members are good campers by leaving the troop site clean for those checking in on Sunday. Set trash bags beside the road for pickup. Return all Quartermaster issued equipment including latrine cleaning materials to the Quartermaster. Close all tent flaps, but please do not tie them. Complete a closing inspection with a staff member. Call roll or make a check to be sure that all Scouts and leaders are accounted for before leaving camp. Wait until all transportation has arrived before leaving camp. Have a Scoutmaster check out at the Welcome Center with the Camp Director to receive your patches and medical forms, turn in Hold-a-Place form. Check-out is from 7:30-9:00 AM. Turn in evaluations before leaving. Camp shuttles for Saturday morning must be reserved in advance as we do not have a regularly scheduled shuttle for Saturday. The process for doing this will be explained during the Sunday Night Leader s Meeting. * Note: Saturday breakfast is a non-cooked, travel style meal. Have a Safe Trip Home! See you next summer! Camp Leaders Guide 2017 Camp Ottari Page 12

LEGEND 1. Welcome Center 2. Health Lodge/First Aid 3. Dining Hall 4. Dining Hall Handwash Station 5. Quartermaster & Trading Post 6. Visitor s Latrine 7. Cook s Cabin 8 10. Monocan Adirondacks 11. Apache Adirondack 12. Shower House 13. Nature Lodge 14. Handicraft Shelter 15. Onion Ring 16. Volleyball Court 17. Scoutcraft/Picnic Shelter 18. Upper Parade Field 19. Staff Shower House 20 29. Staff Cabins 30. Rifle Range 31. Archery Range 32. High Knoll Trading Post & Commissary 33. Navajo Shower House 34. Little Laurel Wood Shop 35. Woodworking Cabin 36. Flammable Storage Shed 37. Lifeguard Tower 38. Waterfront/Shelter 39. Shotgun Range Supply Shed 40. Top of Zipline & Bouldering Wall 41. Bottom of Zipline 42. Chapel 43. Brownsea Island Amphitheater 44. Shower House 45 46. Staff Cabins 47. Ranger s House 48. Ranger s Work Shop 49. Shotgun Range 50. Water Tower 51. Crow 52. Cheyenne Shower 53. Shotgun Range To Mountain Man Seminole Blackfoot Cheyenne Mohawk Monetan 47 Ranger Parade Field Comanche High Knoll Parking 42 Chapel Parking #1 Parking #2 20 29 21 28 27 26 25 Ankle Breaker Dining Hall 7 9 Monocan Choctaw Ottari Lake Navajo Sioux Village Mandan Camp Ottari Blue Ridge Mountains Council Boy Scouts of America (540) 980-4762 (540) 980-0206 Fax (540) 980-1249 Primary Tutelo Apache 11 1 2 45 46 51 22 23 24 19 13 6 8 10 5 3 4 17 15 44 31 34 35 32 30 36 48 Blackfoot Shower 40 52 18 16 41 To Foxfire. Approx. 1.25 miles on the right. 1 Wi-Fi Crow Activity Field 43 14 12 Choctaw Shower 39 37 49 53 38 Dam 33 50 To Foxfire Visitor s Restroom Updated 11/08/2013 Camp Leaders Guide 2017 Camp Ottari Page 13

2017 Camp Ottari Merit Badge Schedule Time Nature Handicraft Scoutcraft Shooting Sports Waterfront Brownsea Island* Eagle Program Bird Study will be offered at 7 a.m. based on interest. Fishing Merit Badge is also offered at 7AM. Meet at the Onion Ring. Flag Ceremony & Breakfast 8:00 a.m. 9:00 10:00 11:00 Mammal Study Weather Reptile Study Geology Reptile Study Envir. Science: 10 12 Forestry Envir. Science (cont.) Forestry Nature Soil & Water Conservation Art Leatherwork Woodcarving Art Woodcarving Indian Lore Woodcarving Indian Lore Basketry Emergency Preparedness Camping First Aid (Health Lodge) Wilderness Survival Horsemanship 9 11 Horsemanship (cont.) Orienteering Camping First Aid (Health Lodge) Pioneering 10 12 Pioneering (cont.) Wilderness Survival Camping Lunch and Siesta Mile Swim Practice 1-2PM 2:00 3:00 4:00 Weather Envir. Science: 2 4 Fish & Wildlife Envir. Science (cont.) Geology Nature Fish & Wildlife Mammal Study Soil & Water Cons. Art Basketry Woodcarving Indian Lore Leatherwork Basketry Woodcarving Art Basketry Leatherwork Camping Wilderness Survival Pioneering 2 4 Emergency Preparedness Pioneering (cont.) Orienteering First Aid (Health Lodge) Camping Emergency Preparedness Orienteering Archery 9 11 Rifle 9 11 Shotgun 9 11 Shotgun 2 4 Rifle 2 4 Shotgun (cont.) Rifle (cont.) Archery (3 5) Archery (cont.) Open Shoot Swimming Rowing Canoeing Kayaking Sm Boat Sailing 9 11 BSA Lifeguard (all day) Sm Boat Sailing (cont.) Rowing Canoeing Kayaking Swimming Lifesaving 10-12 Lifesaving (cont.) Swimming Rowing Canoeing Kayaking All Participants will meet from 9 12. Focus on Patrol Method, Scout Skills Brownsea Island Brownsea (meet at the Waterfront) Open Swim Beginner Swimming Sm Boat Sailing 3-5 Personal Mgmt. at the Welcome Center Cit. in Nation at the Welcome Ctr. Back Porch Personal Mgmt. at the Welcome Center Cit. in World at the Welcome Ctr. Back Porch Cit. in Nation at the Welcome Ctr. Back Porch Communication at the Scoutmaster Lounge Cit. in World at the Welcome Ctr. Back Porch Communication at the Scoutmaster Lounge Personal Mgmt. at the Welcome Center Cit. in Nation at the Welcome Ctr. Back Porch Open Swim Communication at the Welcome Center Cit. in World at the Welcome Ctr. Back Porch Open Zip Line Daily at 3PM and 4PM 5:50PM - Meet at upper flag pole for retreat and dinner Evening Programs and other Merit Badges as announced... * Brownsea Island participants must register their name on the merit badge pre-registration form with BSI in all time slots. They will spend all day with Brownsea Island. Camp Leaders Guide 2017 Camp Ottari Page 14